#2680. First reasonable Fracture Gradient and Shear Failure Gradient estimation.

Caveats:
* Hard coded poissonRatio = 0.25
* Hard coded UCS to 100 bar (fairly close to average value for shale in literature).
This commit is contained in:
Gaute Lindkvist
2018-06-05 11:56:47 +02:00
parent 11aeda63d9
commit 4ddacad385
19 changed files with 728 additions and 94 deletions

View File

@@ -47,11 +47,12 @@ public:
bool * isLineDirDotNormalNegative);
static cvf::Vec3d barycentricCoords(const cvf::Vec3d& t0, const cvf::Vec3d& t1, const cvf::Vec3d& t2, const cvf::Vec3d& p);
static cvf::Vec4d barycentricCoords(const cvf::Vec3d& v0, const cvf::Vec3d& v1, const cvf::Vec3d& v2, const cvf::Vec3d& v3, const cvf::Vec3d& p);
static double interpolateQuad(const cvf::Vec3d& v1, double s1,
const cvf::Vec3d& v2, double s2,
const cvf::Vec3d& v3, double s3,
const cvf::Vec3d& v4, double s4,
const cvf::Vec3d& point);
template<typename DataType>
static DataType interpolateQuad(const cvf::Vec3d& v1, DataType s1,
const cvf::Vec3d& v2, DataType s2,
const cvf::Vec3d& v3, DataType s3,
const cvf::Vec3d& v4, DataType s4,
const cvf::Vec3d& point);
static int findClosestAxis(const cvf::Vec3d& vec );
static double getAngle(const cvf::Vec3d& positiveNormalAxis, const cvf::Vec3d& v1, const cvf::Vec3d& v2);