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#3922 Scale bar : Update legend layout when dependent data changes
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@ -625,6 +625,7 @@ void RiuViewer::updateLegendLayout()
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int edgeAxisBorderWidth = m_showWindowEdgeAxes ? m_windowEdgeAxisOverlay->frameBorderWidth() : 0;
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int edgeAxisBorderHeight = m_showWindowEdgeAxes ? m_windowEdgeAxisOverlay->frameBorderHeight() : 0;
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{
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int xPos = border + edgeAxisBorderWidth;
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int yPos = border + edgeAxisBorderHeight;
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@ -686,12 +687,18 @@ void RiuViewer::updateLegendLayout()
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{
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legend->setRenderSize(cvf::Vec2ui(maxColumnWidht, legend->renderSize().y()));
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}
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}
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{
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int margin = 5;
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auto scaleLegendSize = m_scaleLegend->renderSize();
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auto otherItemsHeight = m_versionInfoLabel->size().height();
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m_scaleLegend->setLayoutFixedPosition({width() - (int)scaleLegendSize.x() - margin - edgeAxisBorderWidth,
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margin + edgeAxisBorderHeight + margin + otherItemsHeight});
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auto otherItemsHeight = m_versionInfoLabel->sizeHint().height();
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const int xPos = width() - (int)scaleLegendSize.x() - margin - edgeAxisBorderWidth;
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const int yPos = margin + edgeAxisBorderHeight + margin + otherItemsHeight;
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m_scaleLegend->setLayoutFixedPosition({xPos, yPos});
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}
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}
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//--------------------------------------------------------------------------------------------------
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@ -908,7 +915,10 @@ void RiuViewer::showEdgeTickMarksXY(bool enable, bool showAxisLines)
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m_windowEdgeAxisOverlay->setShowAxisLines(showAxisLines);
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m_mainRendering->addOverlayItem(m_windowEdgeAxisOverlay.p());
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}
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m_showWindowEdgeAxes = enable;
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updateLegendLayout();
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}
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//--------------------------------------------------------------------------------------------------
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@ -925,7 +935,10 @@ void RiuViewer::showEdgeTickMarksXZ(bool enable, bool showAxisLines)
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m_windowEdgeAxisOverlay->setShowAxisLines(showAxisLines);
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m_mainRendering->addOverlayItem(m_windowEdgeAxisOverlay.p());
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}
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m_showWindowEdgeAxes = enable;
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updateLegendLayout();
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}
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//--------------------------------------------------------------------------------------------------
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@ -1039,6 +1052,8 @@ void RiuViewer::showScaleLegend(bool show)
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{
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m_mainRendering->removeOverlayItem(m_scaleLegend.p());
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}
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updateLegendLayout();
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}
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//--------------------------------------------------------------------------------------------------
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