Remove unneccessary use of AppEnum

This commit is contained in:
Jacob Støren 2017-05-16 16:00:13 +02:00
parent 4cb77642f3
commit 503713354f
7 changed files with 13 additions and 13 deletions

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@ -326,7 +326,7 @@ cvf::ref<cvf::DrawableGeo> RivWellFracturePartMgr::createStimPlanMeshDrawable(Ri
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
void RivWellFracturePartMgr::getPolygonBB(float &polygonXmin, float &polygonXmax, float &polygonYmin, float &polygonYmax) void RivWellFracturePartMgr::getPolygonBB(float &polygonXmin, float &polygonXmax, float &polygonYmin, float &polygonYmax)
{ {
std::vector<cvf::Vec3f> polygon = m_rimFracture->attachedFractureDefinition()->fracturePolygon(m_rimFracture->fractureUnit); std::vector<cvf::Vec3f> polygon = m_rimFracture->attachedFractureDefinition()->fracturePolygon(m_rimFracture->fractureUnit());
if (polygon.size() > 1) if (polygon.size() > 1)
{ {
@ -351,7 +351,7 @@ void RivWellFracturePartMgr::getPolygonBB(float &polygonXmin, float &polygonXmax
cvf::ref<cvf::DrawableGeo> RivWellFracturePartMgr::createPolygonDrawable(caf::DisplayCoordTransform* displayCoordTransform) cvf::ref<cvf::DrawableGeo> RivWellFracturePartMgr::createPolygonDrawable(caf::DisplayCoordTransform* displayCoordTransform)
{ {
std::vector<cvf::Vec3f> polygon = m_rimFracture->attachedFractureDefinition()->fracturePolygon(m_rimFracture->fractureUnit); std::vector<cvf::Vec3f> polygon = m_rimFracture->attachedFractureDefinition()->fracturePolygon(m_rimFracture->fractureUnit());
cvf::Mat4f m = m_rimFracture->transformMatrix(); cvf::Mat4f m = m_rimFracture->transformMatrix();
std::vector<cvf::Vec3f> polygonDisplayCoords = transfromToFractureDisplayCoords(polygon, m, displayCoordTransform); std::vector<cvf::Vec3f> polygonDisplayCoords = transfromToFractureDisplayCoords(polygon, m, displayCoordTransform);

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@ -91,7 +91,7 @@ void RimEllipseFractureTemplate::fieldChangedByUi(const caf::PdmFieldHandle* cha
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
/// ///
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
void RimEllipseFractureTemplate::fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* triangleIndices, caf::AppEnum< RimDefines::UnitSystem > fractureUnit) void RimEllipseFractureTemplate::fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* triangleIndices, RimDefines::UnitSystem fractureUnit)
{ {
RigEllipsisTesselator tesselator(20); RigEllipsisTesselator tesselator(20);
@ -130,7 +130,7 @@ void RimEllipseFractureTemplate::fractureGeometry(std::vector<cvf::Vec3f>* nodeC
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
/// ///
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec3f> RimEllipseFractureTemplate::fracturePolygon(caf::AppEnum< RimDefines::UnitSystem > fractureUnit) std::vector<cvf::Vec3f> RimEllipseFractureTemplate::fracturePolygon(RimDefines::UnitSystem fractureUnit)
{ {
std::vector<cvf::Vec3f> polygon; std::vector<cvf::Vec3f> polygon;

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@ -52,8 +52,8 @@ public:
virtual void fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue) override; virtual void fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue) override;
void fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* polygonIndices, caf::AppEnum< RimDefines::UnitSystem > fractureTemplateUnit); void fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* polygonIndices, RimDefines::UnitSystem fractureTemplateUnit);
std::vector<cvf::Vec3f> fracturePolygon(caf::AppEnum< RimDefines::UnitSystem > fractureTemplateUnit); std::vector<cvf::Vec3f> fracturePolygon(RimDefines::UnitSystem fractureTemplateUnit);
void changeUnits(); void changeUnits();
protected: protected:

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@ -244,7 +244,7 @@ void RimFracture::computeGeometry()
RimFractureTemplate* fractureDef = attachedFractureDefinition(); RimFractureTemplate* fractureDef = attachedFractureDefinition();
if (fractureDef ) if (fractureDef )
{ {
fractureDef->fractureGeometry(&nodeCoords, &triangleIndices, fractureUnit); fractureDef->fractureGeometry(&nodeCoords, &triangleIndices, fractureUnit());
} }
cvf::Mat4f m = transformMatrix(); cvf::Mat4f m = transformMatrix();

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@ -73,8 +73,8 @@ public:
virtual caf::PdmFieldHandle* userDescriptionField() override; virtual caf::PdmFieldHandle* userDescriptionField() override;
virtual void fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue) override; virtual void fieldChangedByUi(const caf::PdmFieldHandle* changedField, const QVariant& oldValue, const QVariant& newValue) override;
virtual void fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* triangleIndices, caf::AppEnum< RimDefines::UnitSystem > fractureTemplateUnit) = 0; virtual void fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* triangleIndices, RimDefines::UnitSystem fractureTemplateUnit) = 0;
virtual std::vector<cvf::Vec3f> fracturePolygon(caf::AppEnum< RimDefines::UnitSystem > fractureTemplateUnit) = 0; virtual std::vector<cvf::Vec3f> fracturePolygon(RimDefines::UnitSystem fractureTemplateUnit) = 0;
protected: protected:
virtual void defineUiOrdering(QString uiConfigName, caf::PdmUiOrdering& uiOrdering); virtual void defineUiOrdering(QString uiConfigName, caf::PdmUiOrdering& uiOrdering);

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@ -617,7 +617,7 @@ QString RimStimPlanFractureTemplate::getAttributeValueString(QXmlStreamReader &x
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
/// ///
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
void RimStimPlanFractureTemplate::fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* triangleIndices, caf::AppEnum< RimDefines::UnitSystem > fractureUnit) void RimStimPlanFractureTemplate::fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* triangleIndices, RimDefines::UnitSystem fractureUnit)
{ {
if (m_stimPlanFractureDefinitionData.isNull()) if (m_stimPlanFractureDefinitionData.isNull())
@ -988,7 +988,7 @@ const RigStimPlanFracTemplateCell& RimStimPlanFractureTemplate::stimPlanCellFrom
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
/// ///
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec3f> RimStimPlanFractureTemplate::fracturePolygon(caf::AppEnum< RimDefines::UnitSystem > fractureUnit) std::vector<cvf::Vec3f> RimStimPlanFractureTemplate::fracturePolygon(RimDefines::UnitSystem fractureUnit)
{ {
std::vector<cvf::Vec3f> polygon; std::vector<cvf::Vec3f> polygon;

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@ -61,8 +61,8 @@ public:
const QString& fileName(); const QString& fileName();
QString fileNameWithOutPath(); QString fileNameWithOutPath();
void fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* triangleIndices, caf::AppEnum< RimDefines::UnitSystem > fractureUnit) override; void fractureGeometry(std::vector<cvf::Vec3f>* nodeCoords, std::vector<cvf::uint>* triangleIndices, RimDefines::UnitSystem fractureUnit) override;
std::vector<cvf::Vec3f> fracturePolygon(caf::AppEnum< RimDefines::UnitSystem > fractureUnit); std::vector<cvf::Vec3f> fracturePolygon(RimDefines::UnitSystem fractureUnit);
void sortPolygon(std::vector<cvf::Vec3f> &polygon); void sortPolygon(std::vector<cvf::Vec3f> &polygon);
size_t stimPlanGridNumberOfRows(); size_t stimPlanGridNumberOfRows();