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synced 2026-10-13 08:52:14 -05:00
Fixed background color setting for legends and refactored Legend class hierarchy
* Added a new cafTitledOverlayFrame as a base-class for all ResInsight legend classes * Inherits cvf::OverlayItem
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@@ -19,7 +19,7 @@
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#pragma once
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#include "cvfOverlayItem.h"
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#include "cafTitledOverlayFrame.h"
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#include "cvfMatrix4.h"
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#include "cvfColor3.h"
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#include "cvfColor4.h"
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@@ -36,7 +36,7 @@ class Font;
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//
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//
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//==================================================================================================
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class RivTernarySaturationOverlayItem : public cvf::OverlayItem
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class RivTernarySaturationOverlayItem : public caf::TitledOverlayFrame
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{
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public:
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explicit RivTernarySaturationOverlayItem(cvf::Font* font);
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@@ -44,16 +44,9 @@ public:
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void setRangeText(const cvf::String& soilRange, const cvf::String& sgasRange, const cvf::String& swatRange);
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void setSize(const cvf::Vec2ui& size);
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void setAxisLabelsColor(const cvf::Color3f& color);
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void setTitle(const cvf::String& title);
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void enableBackground(bool enable);
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void setBackgroundColor(const cvf::Color4f& backgroundColor);
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void setBackgroundFrameColor(const cvf::Color4f& backgroundFrameColor);
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private:
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cvf::Vec2ui sizeHint() override;
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void render(cvf::OpenGLContext* oglContext,
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const cvf::Vec2i& position,
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const cvf::Vec2ui& size) override;
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@@ -68,19 +61,8 @@ private:
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void renderAxisImmediateMode(float upperY, float lowerBoundY, float border, cvf::OpenGLContext* oglContext);
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private:
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cvf::Color3f m_textColor; // Text color
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cvf::ref<cvf::Font> m_font;
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bool m_isBackgroundEnabled;
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cvf::Color4f m_backgroundColor;
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cvf::Color4f m_backgroundFrameColor;
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cvf::String m_soilRange;
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cvf::String m_sgasRange;
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cvf::String m_swatRange;
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cvf::Vec2ui m_size; // Pixel size of draw area
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std::vector<cvf::String> m_titleStrings;
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};
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