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#2447 Fracture : Rename to fractureColors
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@@ -56,7 +56,7 @@ public:
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RimLegendConfig* activeLegend() const;
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QString uiResultName() const;
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void setDefaultResultNameForStimPlan();
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void setDefaultResultName();
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QString unit() const;
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cvf::Color3f defaultColor() const;
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bool showStimPlanMesh() const { return m_showStimPlanMesh; }
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