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#923 Intersections : Added viz for extrusion direction by two points
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@@ -60,6 +60,10 @@ public:
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private:
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void updatePartEffect();
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void generatePartGeometry();
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void createPolyLineParts(bool useBufferObjects);
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void createExtrusionDirParts(bool useBufferObjects);
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void computeData();
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static void calculateEclipseTextureCoordinates(cvf::Vec2fArray* textureCoords,
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@@ -86,4 +90,7 @@ private:
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cvf::ref<cvf::Part> m_highlightLineAlongPolyline;
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cvf::ref<cvf::Part> m_highlightPointsForPolyline;
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cvf::ref<cvf::Part> m_highlightLineAlongExtrusionDir;
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cvf::ref<cvf::Part> m_highlightPointsForExtrusionDir;
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};
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