2d Maps: Renames to make classes and variables more consistent.

* Everything is now named something related to ContourMap:
  - Rim2dEclipseView -> RimContourMapView
  - Rim2dGridProjection -> RimContourMapProjection
  ....
This commit is contained in:
Gaute Lindkvist
2018-11-09 09:04:40 +01:00
parent 9b8584c707
commit 53fad80e89
27 changed files with 254 additions and 255 deletions

View File

@@ -0,0 +1,42 @@
#include "RimContourMapViewCollection.h"
#include "RimContourMapView.h"
#include "RimCase.h"
CAF_PDM_SOURCE_INIT(RimContourMapViewCollection, "Eclipse2dViewCollection");
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimContourMapViewCollection::RimContourMapViewCollection()
{
CAF_PDM_InitObject("Contour Maps", ":/2DMaps16x16.png", "", "");
CAF_PDM_InitFieldNoDefault(&m_contourMapViews, "EclipseViews", "Contour Maps", ":/CrossSection16x16.png", "", "");
m_contourMapViews.uiCapability()->setUiTreeHidden(true);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimContourMapViewCollection::~RimContourMapViewCollection()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<RimContourMapView*> RimContourMapViewCollection::views()
{
return m_contourMapViews.childObjects();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimContourMapViewCollection::push_back(RimContourMapView* contourMap)
{
m_contourMapViews.push_back(contourMap);
}