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#2331 Refactor the viewer-view communication to pave way for 2dIntersection Views
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64
ApplicationCode/UserInterface/RiuViewerToViewInterface.h
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64
ApplicationCode/UserInterface/RiuViewerToViewInterface.h
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2017- Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfBase.h"
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#include "cvfObject.h"
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#include "cvfColor3.h"
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#include "cvfMatrix4.h"
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#include "cvfVector3.h"
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#include <QString>
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class RimCase;
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class RimViewLinker;
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struct RimMdiWindowGeometry;
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class RimViewController;
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namespace caf
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{
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class PdmObjectHandle;
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class DisplayCoordTransform;
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}
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class RiuViewerToViewInterface
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{
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public:
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virtual caf::PdmObjectHandle* implementingPdmObject() = 0;
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virtual void handleMdiWindowClosed() = 0;
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virtual void setMdiWindowGeometry(const RimMdiWindowGeometry& windowGeometry) = 0;
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virtual void setCameraPosition(const cvf::Mat4d & cameraPosition) = 0;
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virtual void setCameraPointOfInterest(const cvf::Vec3d& cameraPointOfInterest) = 0;
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virtual cvf::Color3f backgroundColor() const = 0;
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virtual void selectOverlayInfoConfig() = 0;
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virtual RimViewLinker* assosiatedViewLinker() const = 0;
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virtual RimViewController* viewController() const = 0;
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virtual QString timeStepName( int ) const = 0;
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virtual cvf::ref<caf::DisplayCoordTransform> displayCoordTransform() const = 0;
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virtual void setCurrentTimeStepAndUpdate(int frameIndex) = 0;
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virtual void updateCurrentTimeStepAndRedraw() = 0;
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virtual void endAnimation() = 0;
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};
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