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First implementation of Headless (#4392)
* Revert "#4377 Octave : Use RiaLogging for error messages instead of QErrorMessage " This reverts commitf758a8edb2. * Revert "#4380 Preferences : Changing scene font size when geo mech view is open causes crash" This reverts commitdf62a41397. * Revert "#4379 Documentation : Update command line parser for import of summary files" This reverts commitd0b5357ed4. * Unfinished WIP * Builds but crashes * Refactored code now builds and runs * ResInsight can now run the unittests headless * Can run some command files successfully * Build on Linux * Extra headless hack header * Moved PdmUiItem hack to cpp file * Fix headless crash in RimWellAllocationPlot * Handle error gracefully if ExportSnapshots command is executed from console * Add caf::QIconProvider and remove some hacks * Also made the greying out of disabled icons work for a couple of cases where it didn't. * Linux build fix * #4380 Reimplement fixdf62a41397by @magnesj on top of Headless code changes * #4379 Reintroduce kode fromd0b5357ed4by @magnesj * #4377 Restoref758a8edb2in new Headless code
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@@ -20,7 +20,7 @@
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#include "RimProject.h"
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#include "RiaApplication.h"
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#include "RiaGuiApplication.h"
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#include "RiaCompletionTypeCalculationScheduler.h"
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#include "RiaFieldHandleTools.h"
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#include "RiaFilePathTools.h"
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@@ -89,6 +89,7 @@
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#include "cafPdmUiTreeOrdering.h"
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#include "cvfBoundingBox.h"
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#include <QDebug>
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#include <QDir>
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#include <QMenu>
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@@ -173,15 +174,13 @@ RimProject::RimProject(void)
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scriptCollection = new RimScriptCollection();
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scriptCollection->directory.uiCapability()->setUiHidden(true);
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scriptCollection->uiCapability()->setUiName("Scripts");
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scriptCollection->uiCapability()->setUiIcon(QIcon(":/octave.png"));
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scriptCollection->uiCapability()->setUiIcon(":/octave.png");
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mainPlotCollection = new RimMainPlotCollection();
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// For now, create a default first oilfield that contains the rest of the project
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oilFields.push_back(new RimOilField);
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initScriptDirectories();
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this->setUiHidden(true);
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}
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@@ -238,14 +237,11 @@ void RimProject::close()
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimProject::initScriptDirectories()
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void RimProject::initScriptDirectories(const QString& scriptDirectories)
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{
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//
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// TODO : Must store content of scripts in project file and notify user if stored content is different from disk on execute and edit
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//
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RiaApplication* app = RiaApplication::instance();
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QString scriptDirectories = app->scriptDirectories();
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this->setScriptDirectories(scriptDirectories);
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// Find largest used caseId read from file and make sure all cases have a valid caseId
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@@ -318,8 +314,6 @@ void RimProject::initScriptDirectories()
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//--------------------------------------------------------------------------------------------------
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void RimProject::initAfterRead()
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{
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initScriptDirectories();
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// Create an empty oil field in case the project did not contain one
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if (oilFields.size() < 1)
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{
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@@ -384,16 +378,12 @@ void RimProject::initAfterRead()
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//--------------------------------------------------------------------------------------------------
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void RimProject::setupBeforeSave()
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{
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m_show3DWindow = RiuMainWindow::instance()->isVisible();
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RiaGuiApplication* guiApp = RiaGuiApplication::instance();
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if (RiaApplication::instance()->mainPlotWindow() &&
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RiaApplication::instance()->mainPlotWindow()->isVisible())
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if (guiApp)
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{
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m_showPlotWindow = true;
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}
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else
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{
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m_showPlotWindow = false;
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m_show3DWindow = guiApp->mainWindow()->isVisible();
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m_showPlotWindow = guiApp->mainPlotWindow() && guiApp->mainPlotWindow()->isVisible();
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}
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m_projectFileVersionString = STRPRODUCTVER;
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