#569 Added custom font for labels in 3D scene and added font size to preferences

This commit is contained in:
Magne Sjaastad
2016-08-09 13:09:08 +02:00
parent 17d37c70d3
commit 58047a6509
11 changed files with 274 additions and 40 deletions

View File

@@ -441,10 +441,10 @@ void RivFaultPartMgr::createLabelWithAnchorLine(const cvf::Part* part)
// Fault label
if (!m_rimFault->name().isEmpty())
{
cvf::Font* standardFont = RiaApplication::instance()->standardFont();
cvf::Font* font = RiaApplication::instance()->customFont();
cvf::ref<cvf::DrawableText> drawableText = new cvf::DrawableText;
drawableText->setFont(standardFont);
drawableText->setFont(font);
drawableText->setCheckPosVisible(false);
drawableText->setDrawBorder(false);
drawableText->setDrawBackground(false);