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Refresh animation toolbar using createDisplayModelAndRedraw()
p4#: 21394
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@ -762,20 +762,15 @@ void RimReservoirView::loadDataAndUpdate()
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m_reservoirGridPartManager->clearGeometryCache();
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syncronizeWellsWithResults();
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this->clampCurrentTimestep();
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createDisplayModel();
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updateDisplayModelVisibility();
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createDisplayModelAndRedraw();
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if (cameraPosition().isIdentity())
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{
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setDefaultView();
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}
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overlayInfoConfig()->update3DInfo();
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if (animationMode && m_viewer)
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{
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m_viewer->slotSetCurrentFrame(m_currentTimeStep);
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}
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overlayInfoConfig()->update3DInfo();
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}
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