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#3700 Fix bugs related to cell positions and grid extent.
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@@ -122,10 +122,10 @@ protected:
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void generateGridMapping();
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void calculateTotalCellVisibility();
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cvf::Vec2d cellCenterPos(uint i, uint j) const;
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cvf::Vec2d globalCellCenterPosition(uint i, uint j) const;
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cvf::Vec2ui ijFromLocalPos(const cvf::Vec2d& localPos2d) const;
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std::vector<std::pair<size_t, double>> cellsAtPos2d(uint i, uint j) const;
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std::vector<std::pair<size_t, double>> cellsAtIJ(uint i, uint j) const;
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std::vector<double> xVertexPositions() const;
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std::vector<double> yVertexPositions() const;
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@@ -164,7 +164,6 @@ protected:
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cvf::Vec2d m_pickPoint;
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cvf::Vec2ui m_mapSize;
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cvf::BoundingBox m_cellCenterBoundingBox;
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cvf::BoundingBox m_fullBoundingBox;
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double m_sampleSpacing;
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};
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