#1025 Refactored visibility to handle both well cell pipes and well cell spheres

This commit is contained in:
Magne Sjaastad
2016-12-13 09:35:01 +01:00
parent 4e54c8c5ef
commit 5aeb737795
7 changed files with 64 additions and 13 deletions

View File

@@ -46,7 +46,7 @@ RivTextureCoordsCreator::RivTextureCoordsCreator(RimEclipseCellColors* cellResul
m_resultAccessor = RigResultAccessorFactory::createResultAccessor(eclipseCase, gridIndex, timeStepIndex, cellResultColors);
cvf::ref<RigPipeInCellEvaluator> pipeInCellEval =
new RigPipeInCellEvaluator(cellResultColors->reservoirView()->wellCollection()->resultWellPipeVisibilities(timeStepIndex),
new RigPipeInCellEvaluator(cellResultColors->reservoirView()->wellCollection()->resultWellGeometryVisibilities(timeStepIndex),
eclipseCase->gridCellToResultWellIndex(gridIndex));
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();