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3D Well Log Curves (#2674): Show what the value axis direction is
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@@ -18,8 +18,9 @@
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#include "Riv3dWellLogPlanePartMgr.h"
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#include "RiaColorTables.h"
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#include "RiaApplication.h"
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#include "RiuViewer.h"
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#include "Rim3dView.h"
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#include "Rim3dWellLogCurveCollection.h"
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#include "RimCase.h"
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@@ -36,7 +37,9 @@
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#include "cvfColor3.h"
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#include "cvfDrawableGeo.h"
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#include "cvfModelBasicList.h"
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#include "cvfOpenGLResourceManager.h"
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#include "cvfPart.h"
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#include "cvfShaderProgram.h"
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#include <utility>
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@@ -225,9 +228,10 @@ void Riv3dWellLogPlanePartMgr::appendGridToModel(cvf::ModelBasicList*
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bool showGrid = curveCollection->isShowingGrid();
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bool showBackground = curveCollection->isShowingBackground();
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cvf::Color3f gridColor(0.4f, 0.4f, 0.4f);
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caf::SurfaceEffectGenerator backgroundEffectGen(cvf::Color4f(1.0, 1.0, 1.0, 1.0), caf::PO_2);
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caf::MeshEffectGenerator gridBorderEffectGen(cvf::Color3f(0.4f, 0.4f, 0.4f));
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caf::MeshEffectGenerator curveNormalsEffectGen(cvf::Color3f(0.4f, 0.4f, 0.4f));
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caf::MeshEffectGenerator gridBorderEffectGen(gridColor);
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caf::VectorEffectGenerator curveNormalsEffectGen;
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backgroundEffectGen.enableLighting(false);
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bool gridCreated = m_3dWellLogGridGeometryGenerator->createGrid(displayCoordTransform,
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@@ -241,7 +245,7 @@ void Riv3dWellLogPlanePartMgr::appendGridToModel(cvf::ModelBasicList*
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cvf::ref<cvf::Effect> backgroundEffect = backgroundEffectGen.generateCachedEffect();
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cvf::ref<cvf::Effect> borderEffect = gridBorderEffectGen.generateCachedEffect();
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cvf::ref<cvf::Effect> curveNormalsEffect = curveNormalsEffectGen.generateCachedEffect();
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cvf::ref<cvf::DrawableGeo> background = m_3dWellLogGridGeometryGenerator->background();
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if (showBackground && background.notNull())
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{
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@@ -263,9 +267,15 @@ void Riv3dWellLogPlanePartMgr::appendGridToModel(cvf::ModelBasicList*
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}
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}
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cvf::ref<cvf::DrawableGeo> normals = m_3dWellLogGridGeometryGenerator->curveNormalLines();
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cvf::ref<cvf::DrawableVectors> normals = m_3dWellLogGridGeometryGenerator->curveNormalVectors();
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if (normals.notNull())
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{
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normals->setSingleColor(gridColor);
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if (RiaApplication::instance()->useShaders())
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{
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normals->setUniformNames("u_transformationMatrix", "u_color");
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}
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cvf::ref<cvf::Part> part = createPart(normals.p(), curveNormalsEffect.p());
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if (part.notNull())
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{
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