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#649 Added 'Refresh' to script collections
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@@ -0,0 +1,65 @@
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2016 Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RicRefreshScriptsFeature.h"
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#include "RiaApplication.h"
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#include "RiaPreferences.h"
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#include "RimProject.h"
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#include <QAction>
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CAF_CMD_SOURCE_INIT(RicRefreshScriptsFeature, "RicRefreshScriptsFeature");
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RicRefreshScriptsFeature::isCommandEnabled()
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{
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return true;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicRefreshScriptsFeature::onActionTriggered(bool isChecked)
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{
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refreshScriptFolders();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicRefreshScriptsFeature::setupActionLook(QAction* actionToSetup)
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{
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actionToSetup->setText("Refresh");
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actionToSetup->setIcon(QIcon(":/Refresh-32.png"));
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RicRefreshScriptsFeature::refreshScriptFolders()
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{
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RimProject* proj = RiaApplication::instance()->project();
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RiaPreferences* prefs = RiaApplication::instance()->preferences();
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proj->setScriptDirectories(prefs->scriptDirectories());
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proj->updateConnectedEditors();
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}
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