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riTRANSXYZ: nnc calculations in place
Making this feaure complete. Had to add the concept of several results sets to the nnc data
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@@ -144,12 +144,19 @@ void RivNNCGeometryGenerator::computeArrays()
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/// Calculates the texture coordinates in a "nearly" one dimensional texture.
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/// Undefined values are coded with a y-texture coordinate value of 1.0 instead of the normal 0.5
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//--------------------------------------------------------------------------------------------------
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void RivNNCGeometryGenerator::textureCoordinates(cvf::Vec2fArray* textureCoords, const cvf::ScalarMapper* mapper) const
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void RivNNCGeometryGenerator::textureCoordinates(cvf::Vec2fArray* textureCoords, const cvf::ScalarMapper* mapper, size_t scalarResultIndex) const
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{
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size_t numVertices = m_vertices->size();
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textureCoords->resize(numVertices);
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cvf::Vec2f* rawPtr = textureCoords->ptr();
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const std::vector<double>* nncResultVals = m_nncData->connectionScalarResult(scalarResultIndex);
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if (!nncResultVals)
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{
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textureCoords->setAll(cvf::Vec2f(0.0f, 1.0f));
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return;
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}
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double cellScalarValue;
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cvf::Vec2f texCoord;
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@@ -157,7 +164,7 @@ void RivNNCGeometryGenerator::textureCoordinates(cvf::Vec2fArray* textureCoords,
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#pragma omp parallel for private(texCoord, cellScalarValue)
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for (int tIdx = 0; tIdx < static_cast<int>(m_triangleIndexToNNCIndex->size()); tIdx++)
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{
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cellScalarValue = m_nncData->connections()[(*m_triangleIndexToNNCIndex)[tIdx]].m_transmissibility;
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cellScalarValue = (*nncResultVals)[(*m_triangleIndexToNNCIndex)[tIdx]];
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texCoord = mapper->mapToTextureCoord(cellScalarValue);
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if (cellScalarValue == HUGE_VAL || cellScalarValue != cellScalarValue) // a != a is true for NAN's
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{
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