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Fixes by misspell-fixer
This commit is contained in:
committed by
Magne Sjaastad
parent
490dc1aa05
commit
674b764cb6
@@ -60,7 +60,7 @@ void RigFemPart::appendElement( RigElementType elmType, int id, const int* conne
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m_elementTypes.push_back( elmType );
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m_elementConnectivityStartIndices.push_back( m_allElementConnectivities.size() );
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int nodeCount = RigFemTypes::elmentNodeCount( elmType );
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int nodeCount = RigFemTypes::elementNodeCount( elmType );
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for ( int lnIdx = 0; lnIdx < nodeCount; ++lnIdx )
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{
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m_allElementConnectivities.push_back( connectivities[lnIdx] );
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@@ -102,7 +102,7 @@ void RigFemPart::calculateNodeToElmRefs()
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for ( int eIdx = 0; eIdx < static_cast<int>( m_elementId.size() ); ++eIdx )
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{
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int elmNodeCount = RigFemTypes::elmentNodeCount( elementType( eIdx ) );
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int elmNodeCount = RigFemTypes::elementNodeCount( elementType( eIdx ) );
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const int* elmNodes = connectivities( eIdx );
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for ( int localIdx = 0; localIdx < elmNodeCount; ++localIdx )
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{
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@@ -158,7 +158,7 @@ void RigFemPart::calculateElmNeighbors()
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RigElementType elmType = this->elementType( eIdx );
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const int* elmNodes = this->connectivities( eIdx );
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int faceCount = RigFemTypes::elmentFaceCount( elmType );
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int faceCount = RigFemTypes::elementFaceCount( elmType );
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int neighborCount = 0;
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for ( int faceIdx = 0; faceIdx < faceCount; ++faceIdx )
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{
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@@ -225,7 +225,7 @@ void RigFemPart::calculateElmNeighbors()
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RigElementType nbcElmType = this->elementType( nbcElmIdx );
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const int* nbcElmNodes = this->connectivities( nbcElmIdx );
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int nbcFaceCount = RigFemTypes::elmentFaceCount( nbcElmType );
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int nbcFaceCount = RigFemTypes::elementFaceCount( nbcElmType );
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bool isNeighborFound = false;
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for ( int nbcFaceIdx = 0; nbcFaceIdx < nbcFaceCount; ++nbcFaceIdx )
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{
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@@ -307,11 +307,11 @@ float RigFemPart::characteristicElementSize() const
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if ( eType == HEX8P )
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{
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const int* elmentConn = this->connectivities( elmIdx );
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cvf::Vec3f nodePos0 = this->nodes().coordinates[elmentConn[0]];
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cvf::Vec3f nodePos1 = this->nodes().coordinates[elmentConn[1]];
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cvf::Vec3f nodePos3 = this->nodes().coordinates[elmentConn[3]];
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cvf::Vec3f nodePos4 = this->nodes().coordinates[elmentConn[4]];
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const int* elementConn = this->connectivities( elmIdx );
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cvf::Vec3f nodePos0 = this->nodes().coordinates[elementConn[0]];
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cvf::Vec3f nodePos1 = this->nodes().coordinates[elementConn[1]];
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cvf::Vec3f nodePos3 = this->nodes().coordinates[elementConn[3]];
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cvf::Vec3f nodePos4 = this->nodes().coordinates[elementConn[4]];
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float l1 = ( nodePos1 - nodePos0 ).length();
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float l3 = ( nodePos3 - nodePos0 ).length();
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@@ -407,7 +407,7 @@ size_t RigFemPart::elementNodeResultCount() const
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int lastElmIdx = this->elementCount() - 1;
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if ( lastElmIdx < 0 ) return 0;
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RigElementType elmType = this->elementType( lastElmIdx );
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int elmNodeCount = RigFemTypes::elmentNodeCount( elmType );
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int elmNodeCount = RigFemTypes::elementNodeCount( elmType );
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size_t lastElmResultIdx = this->elementNodeResultIdx( lastElmIdx, elmNodeCount - 1 );
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return lastElmResultIdx + 1;
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