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Fix update issues related to fracture calculations
* Make sure property filter is updated when completion type is cleared * Clear geometry cache in views to make sure geometry is recreated * Calculate required input parameters to completion type calculations * Recompute values when depth changes
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@@ -50,6 +50,8 @@ public:
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void updateDependentObjects() override;
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void removeDependentObjects() override;
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RimEclipseCase* destinationEclipseCase() const;
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protected:
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void onChildrenUpdated( caf::PdmChildArrayFieldHandle* childArray,
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std::vector<caf::PdmObjectHandle*>& updatedObjects ) override;
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@@ -57,7 +59,6 @@ protected:
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RimGridCalculationVariable* createVariable() override;
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std::pair<bool, QString> validateVariables();
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RimEclipseCase* destinationEclipseCase() const;
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std::vector<RimEclipseCase*> inputCases() const;
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std::vector<double> getInputVectorForVariable( RimGridCalculationVariable* v,
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