#923 Moved extrusion computation to RimIntersection

This commit is contained in:
Magne Sjaastad
2016-10-18 10:22:20 +02:00
parent 2ca40025f2
commit 6bb0c3b87e
4 changed files with 32 additions and 28 deletions

View File

@@ -62,7 +62,6 @@ private:
void generatePartGeometry();
void computeData();
cvf::Vec3d extrusionDirection(const std::vector<cvf::Vec3d>& polyline) const;
static void calculateEclipseTextureCoordinates(cvf::Vec2fArray* textureCoords,
const std::vector<size_t>& triangleToCellIdxMap,
const RigResultAccessor* resultAccessor,