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#1440 Use view as basis for appending dynamic parts
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@@ -651,13 +651,7 @@ void RimEclipseView::updateCurrentTimeStep()
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RigMainGrid* mainGrid = this->mainGrid();
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if (mainGrid)
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{
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wellPathsPartManager()->appendDynamicGeometryPartsToModel(m_currentTimeStep,
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wellPathModelBasicList.p(),
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mainGrid->displayModelOffset(),
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m_reservoirGridPartManager->scaleTransform(),
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mainGrid->characteristicIJCellSize(),
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currentActiveCellInfo()->geometryBoundingBox(),
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this->displayCoordTransform().p());
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wellPathsPartManager()->appendDynamicGeometryPartsToModel(this, wellPathModelBasicList.p());
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wellPathModelBasicList->updateBoundingBoxesRecursive();
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