mirror of
https://github.com/OPM/ResInsight.git
synced 2025-02-25 18:55:39 -06:00
More tweaks to fix windows build
This commit is contained in:
parent
a908b0c9cf
commit
6f623e9320
@ -381,10 +381,10 @@ void RigThermalFractureResultUtil::appendDataToResultStatistics( std::shared_ptr
|
|||||||
{
|
{
|
||||||
int propertyIndex = fractureDefinition->getPropertyIndex( resultName );
|
int propertyIndex = fractureDefinition->getPropertyIndex( resultName );
|
||||||
|
|
||||||
size_t maxTs = fractureDefinition->timeSteps().size();
|
int maxTs = static_cast<int>( fractureDefinition->timeSteps().size() );
|
||||||
for ( size_t ts = 0; ts < maxTs; ts++ )
|
for ( int ts = 0; ts < maxTs; ts++ )
|
||||||
{
|
{
|
||||||
for ( size_t nodeIndex = 0; nodeIndex < fractureDefinition->numNodes(); nodeIndex++ )
|
for ( int nodeIndex = 0; nodeIndex < static_cast<int>( fractureDefinition->numNodes() ); nodeIndex++ )
|
||||||
{
|
{
|
||||||
double value = fractureDefinition->getPropertyValue( propertyIndex, nodeIndex, ts );
|
double value = fractureDefinition->getPropertyValue( propertyIndex, nodeIndex, ts );
|
||||||
minMaxAccumulator.addValue( value );
|
minMaxAccumulator.addValue( value );
|
||||||
@ -418,7 +418,7 @@ std::vector<cvf::Vec3d>
|
|||||||
RigThermalFractureResultUtil::getRelativeCoordinates( std::shared_ptr<const RigThermalFractureDefinition> fractureDefinition,
|
RigThermalFractureResultUtil::getRelativeCoordinates( std::shared_ptr<const RigThermalFractureDefinition> fractureDefinition,
|
||||||
size_t timeStepIndex )
|
size_t timeStepIndex )
|
||||||
{
|
{
|
||||||
std::vector<cvf::Vec3d> relativePos = fractureDefinition->relativeCoordinates( timeStepIndex );
|
std::vector<cvf::Vec3d> relativePos = fractureDefinition->relativeCoordinates( static_cast<int>( timeStepIndex ) );
|
||||||
CAF_ASSERT( relativePos.size() == fractureDefinition->numNodes() );
|
CAF_ASSERT( relativePos.size() == fractureDefinition->numNodes() );
|
||||||
|
|
||||||
cvf::Plane plane;
|
cvf::Plane plane;
|
||||||
@ -467,7 +467,7 @@ double RigThermalFractureResultUtil::interpolateProperty( const cvf::Vec3d&
|
|||||||
for ( size_t i = 0; i < numPoints; i++ )
|
for ( size_t i = 0; i < numPoints; i++ )
|
||||||
{
|
{
|
||||||
auto [distance, nodeIndex] = distances[i];
|
auto [distance, nodeIndex] = distances[i];
|
||||||
double value = fractureDefinition->getPropertyValue( propertyIndex, nodeIndex, timeStepIndex );
|
double value = fractureDefinition->getPropertyValue( propertyIndex, nodeIndex, static_cast<int>( timeStepIndex ) );
|
||||||
calc.addValueAndWeight( value, distance );
|
calc.addValueAndWeight( value, distance );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user