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Created StructGrid...ToCellFaceMapper
Done to start refactoring to pave way for many new combined result properties
This commit is contained in:
committed by
Magne Sjaastad
parent
549e61af77
commit
710395bb85
@@ -49,15 +49,14 @@ public:
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RimResultSlot* cellResultSlot,
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const RigGridBase* grid,
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cvf::Vec2fArray* textureCoords,
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const std::vector<cvf::StructGridInterface::FaceType>& quadsToFaceTypes,
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const std::vector<size_t>& quadsToGridCells);
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const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper);
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static void updateTernarySaturationColorArray(
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size_t timeStepIndex,
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RimResultSlot* cellResultSlot,
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const RigGridBase* grid,
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cvf::Color3ubArray* colorArray,
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const std::vector<size_t>& quadsToGridCells);
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const cvf::StructGridQuadToCellFaceMapper* quadToCellFaceMapper);
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};
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