#3757, #3723 Split the RicPointTangentManipulator file into the different classes actually contained therein

This commit is contained in:
Jacob Støren 2018-11-27 11:25:25 +01:00
parent 3c32595e25
commit 733324634b
10 changed files with 925 additions and 798 deletions

View File

@ -16,6 +16,9 @@ ${CMAKE_CURRENT_LIST_DIR}/RicCreateWellTargetsPickEventHandler.h
${CMAKE_CURRENT_LIST_DIR}/RicIntersectionPickEventHandler.h
${CMAKE_CURRENT_LIST_DIR}/RicWellPathFormationsImportFileFeature.h
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicPointTangentManipulator.h
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicWellTarget3dEditor.h
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicWellPathGeometry3dEditor.h
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicPointTangentManipulatorPartMgr.h
)
set (SOURCE_GROUP_SOURCE_FILES
@ -35,6 +38,9 @@ ${CMAKE_CURRENT_LIST_DIR}/RicCreateWellTargetsPickEventHandler.cpp
${CMAKE_CURRENT_LIST_DIR}/RicIntersectionPickEventHandler.cpp
${CMAKE_CURRENT_LIST_DIR}/RicWellPathFormationsImportFileFeature.cpp
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicPointTangentManipulator.cpp
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicWellTarget3dEditor.cpp
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicWellPathGeometry3dEditor.cpp
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicPointTangentManipulatorPartMgr.cpp
)
list(APPEND CODE_HEADER_FILES
@ -47,6 +53,9 @@ ${SOURCE_GROUP_SOURCE_FILES}
list(APPEND QT_MOC_HEADERS
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicPointTangentManipulator.h
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicWellTarget3dEditor.h
${CMAKE_CURRENT_LIST_DIR}/PointTangentManipulator/RicWellPathGeometry3dEditor.h
)
source_group( "CommandFeature\\WellPath" FILES ${SOURCE_GROUP_HEADER_FILES} ${SOURCE_GROUP_SOURCE_FILES} ${CMAKE_CURRENT_LIST_DIR}/CMakeLists_files.cmake )

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@ -19,7 +19,11 @@
#include "RicPointTangentManipulator.h"
#include "RicPointTangentManipulatorPartMgr.h"
#include "RivPartPriority.h"
#include "cafViewer.h"
#include "cafPdmUiCommandSystemProxy.h"
#include "cvfCamera.h"
#include "cvfDrawableGeo.h"
@ -30,9 +34,6 @@
#include <QDebug>
#include <QMouseEvent>
#include "RivPartPriority.h"
#include "cafPdmUiCommandSystemProxy.h"
#include "RimModeledWellPath.h"
//--------------------------------------------------------------------------------------------------
///
@ -158,650 +159,3 @@ bool RicPointTangentManipulator::eventFilter(QObject *obj, QEvent* inputEvent)
}
//==================================================================================================
///
///
//==================================================================================================
#include "RicPointTangentManipulator.h"
#include "cafBoxManipulatorGeometryGenerator.h"
#include "cafEffectGenerator.h"
#include "cafLine.h"
#include "cafSelectionManager.h"
#include "cvfBoxGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfGeometryBuilderFaceList.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfPrimitiveSetIndexedUShort.h"
#include "cvfRay.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfHitItem.h"
#include <QDebug>
#include "cvfGeometryBuilderTriangles.h"
#include "cvfGeometryUtils.h"
//
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicPointTangentManipulatorPartMgr::RicPointTangentManipulatorPartMgr()
: m_tangentOnStartManipulation(cvf::Vec3d::UNDEFINED),
m_originOnStartManipulation(cvf::Vec3d::UNDEFINED),
m_currentHandleIndex(cvf::UNDEFINED_SIZE_T),
m_handleSize(1.0)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicPointTangentManipulatorPartMgr::~RicPointTangentManipulatorPartMgr()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::setOrigin(const cvf::Vec3d& origin)
{
if (isManipulatorActive()) return;
m_origin = origin;
if (m_originOnStartManipulation.isUndefined()) m_originOnStartManipulation = origin;
clearAllGeometryAndParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::setTangent(const cvf::Vec3d& tangent)
{
if(isManipulatorActive()) return;
m_tangent = tangent;
if (m_tangentOnStartManipulation.isUndefined()) m_tangentOnStartManipulation = m_tangent;
clearAllGeometryAndParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::setHandleSize(double handleSize)
{
m_handleSize = handleSize;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::originAndTangent(cvf::Vec3d* origin, cvf::Vec3d* tangent)
{
*origin = m_origin;
*tangent = m_tangent;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicPointTangentManipulatorPartMgr::isManipulatorActive() const
{
return m_currentHandleIndex != cvf::UNDEFINED_SIZE_T;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::appendPartsToModel(cvf::ModelBasicList* model)
{
if (!m_handleParts.size())
{
recreateAllGeometryAndParts();
}
for (size_t i = 0; i < m_handleParts.size(); i++)
{
model->addPart(m_handleParts.at(i));
}
for (auto activeModePart: m_activeDragModeParts)
{
model->addPart(activeModePart.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::tryToActivateManipulator(const cvf::HitItem* hitItem)
{
endManipulator();
if (!hitItem) return;
const cvf::Part* pickedPart = hitItem->part();
const cvf::Vec3d intersectionPoint = hitItem->intersectionPoint();
if (!pickedPart) return;
for (size_t i = 0; i < m_handleParts.size(); i++)
{
if (pickedPart == m_handleParts.at(i))
{
m_initialPickPoint = intersectionPoint;
m_tangentOnStartManipulation = m_tangent;
m_originOnStartManipulation = m_origin;
m_currentHandleIndex = i;
}
}
}
//--------------------------------------------------------------------------------------------------
/// Calculate new origin and tangent based on the new ray position
/// Clear geometry to trigger regeneration
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::updateManipulatorFromRay(const cvf::Ray* newMouseRay)
{
if (!isManipulatorActive()) return;
if ( m_handleIds[m_currentHandleIndex] == HORIZONTAL_PLANE )
{
cvf::Plane plane;
plane.setFromPointAndNormal(m_origin, cvf::Vec3d::Z_AXIS);
cvf::Vec3d newIntersection;
newMouseRay->planeIntersect(plane, &newIntersection);
cvf::Vec3d newOrigin = m_originOnStartManipulation + (newIntersection - m_initialPickPoint);
m_origin = newOrigin;
}
else if ( m_handleIds[m_currentHandleIndex] == VERTICAL_AXIS )
{
cvf::Plane plane;
cvf::Vec3d planeNormal = (newMouseRay->direction() ^ cvf::Vec3d::Z_AXIS) ^ cvf::Vec3d::Z_AXIS;
double length = planeNormal.length();
if (length < 1e-5) return;
planeNormal /= length;
plane.setFromPointAndNormal(m_initialPickPoint, planeNormal );
cvf::Vec3d newIntersection;
newMouseRay->planeIntersect(plane, &newIntersection);
cvf::Vec3d newOrigin = m_originOnStartManipulation;
newOrigin.z() += (newIntersection.z() - m_initialPickPoint.z());
m_origin = newOrigin;
}
//m_tangent = newTangent;
clearAllGeometryAndParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::endManipulator()
{
m_currentHandleIndex = cvf::UNDEFINED_SIZE_T;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::clearAllGeometryAndParts()
{
m_handleIds.clear();
m_handleParts.clear();
m_activeDragModeParts.clear();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::recreateAllGeometryAndParts()
{
createAllHandleParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::createAllHandleParts()
{
createHorizontalPlaneHandle();
createVerticalAxisHandle();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::createHorizontalPlaneHandle()
{
using namespace cvf;
cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray(6);
vertexArray->set(0, {-1, -1, 0} );
vertexArray->set(1, { 1, -1, 0});
vertexArray->set(2, { 1, 1, 0});
vertexArray->set(3, {-1, -1, 0});
vertexArray->set(4, { 1, 1, 0});
vertexArray->set(5, {-1, 1, 0});
Vec3f origin(m_origin);
for (cvf::Vec3f& vx: *vertexArray)
{
vx *= 0.5*m_handleSize;
vx += origin;
}
ref<DrawableGeo> geo = createTriangelDrawableGeo(vertexArray.p());
HandleType handleId = HORIZONTAL_PLANE;
cvf::Color4f color = cvf::Color4f(1.0f, 0.0f, 1.0f, 0.5f);
cvf::String partName("PointTangentManipulator Horizontal Plane Handle");
addHandlePart(geo.p(), color, handleId, partName);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::createVerticalAxisHandle()
{
using namespace cvf;
cvf::ref< cvf::GeometryBuilderTriangles> geomBuilder = new cvf::GeometryBuilderTriangles;
cvf::GeometryUtils::createBox({-0.3f, -0.3f, -1.0f}, { 0.3f, 0.3f, 1.0f}, geomBuilder.p());
cvf::ref<cvf::Vec3fArray> vertexArray = geomBuilder->vertices();
cvf::ref<cvf::UIntArray> indexArray = geomBuilder->triangles();
Vec3f origin(m_origin);
for (cvf::Vec3f& vx: *vertexArray)
{
vx *= 0.5*m_handleSize;
vx += origin;
}
ref<DrawableGeo> geo = createIndexedTriangelDrawableGeo(vertexArray.p(), indexArray.p());
HandleType handleId = VERTICAL_AXIS;
cvf::Color4f color = cvf::Color4f(0.0f, 0.2f, 0.8f, 0.5f);
cvf::String partName("PointTangentManipulator Vertical Axis Handle");
addHandlePart(geo.p(), color, handleId, partName);
}
#if 0
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::createAzimuthHandle()
{
using namespace cvf;
cvf::ref< cvf::GeometryBuilderTriangles> geomBuilder = new cvf::GeometryBuilderTriangles;
cvf::GeometryUtils::createDisc(1.3, 1.1, 16, geomBuilder.p());
cvf::ref<cvf::Vec3fArray> vertexArray = geomBuilder->vertices();
cvf::ref<cvf::UIntArray> indexArray = geomBuilder->triangles();
Vec3f origin(m_origin);
for (cvf::Vec3f& vx: *vertexArray)
{
vx *= 0.5*m_handleSize;
vx += origin;
}
ref<DrawableGeo> geo = createIndexedTriangelDrawableGeo(vertexArray.p(), indexArray.p());
HandleType handleId = AZIMUTH;
cvf::Color4f color = cvf::Color4f(0.0f, 0.2f, 0.8f, 0.5f);
cvf::String partName("PointTangentManipulator Azimuth Handle");
addHandlePart(geo.p(), color, handleId, partName);
}
#endif
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RicPointTangentManipulatorPartMgr::createIndexedTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray,
cvf::UIntArray* triangleIndices)
{
using namespace cvf;
ref<DrawableGeo> geo = new DrawableGeo;
ref<PrimitiveSetIndexedUInt> primSet = new PrimitiveSetIndexedUInt(PT_TRIANGLES, triangleIndices);
geo->setVertexArray(triangleVertexArray);
geo->addPrimitiveSet(primSet.p());
geo->computeNormals();
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RicPointTangentManipulatorPartMgr::createTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray)
{
using namespace cvf;
ref<DrawableGeo> geo = new DrawableGeo;
geo->setVertexArray(triangleVertexArray);
ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_TRIANGLES);
primSet->setIndexCount(triangleVertexArray->size());
geo->addPrimitiveSet(primSet.p());
geo->computeNormals();
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::addHandlePart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
HandleType handleId,
const cvf::String& partName)
{
cvf::ref<cvf::Part> handlePart = createPart(geo, color, partName);
m_handleParts.push_back(handlePart.p());
m_handleIds.push_back(handleId);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::addActiveModePart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
HandleType handleId,
const cvf::String& partName)
{
cvf::ref<cvf::Part> handlePart = createPart(geo, color, partName);
m_activeDragModeParts.push_back(handlePart.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Part> RicPointTangentManipulatorPartMgr::createPart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
const cvf::String& partName)
{
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName(partName);
part->setDrawable(geo);
part->updateBoundingBox();
caf::SurfaceEffectGenerator surfaceGen(color, caf::PO_1);
cvf::ref<cvf::Effect> eff = surfaceGen.generateCachedEffect();
part->setEffect(eff.p());
if (color.a() < 1.0) part->setPriority(RivPartPriority::Transparent);
return part;
}
//==================================================================================================
///
///
///
//==================================================================================================
#include "RimWellPathTarget.h"
#include "RimWellPathGeometryDef.h"
CAF_PDM_UI_3D_OBJECT_EDITOR_SOURCE_INIT(RicWellPathGeometry3dEditor);
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicWellPathGeometry3dEditor::RicWellPathGeometry3dEditor()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicWellPathGeometry3dEditor::~RicWellPathGeometry3dEditor()
{
for (auto targetEditor: m_targetEditors)
{
delete targetEditor;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellPathGeometry3dEditor::configureAndUpdateUi(const QString& uiConfigName)
{
RimWellPathGeometryDef* geomDef = dynamic_cast<RimWellPathGeometryDef*>(this->pdmObject());
for (auto targetEditor: m_targetEditors)
{
delete targetEditor;
}
m_targetEditors.clear();
if (!geomDef) return;
std::vector<RimWellPathTarget*> targets = geomDef->activeWellTargets();
for (auto target: targets)
{
auto targetEditor = new RicWellTarget3dEditor;
targetEditor->setViewer(ownerViewer());
targetEditor->setPdmObject(target);
m_targetEditors.push_back(targetEditor);
targetEditor->updateUi();
}
}
//==================================================================================================
///
///
///
//==================================================================================================
#include "RimWellPathTarget.h"
#include "RiuViewer.h"
#include "cafDisplayCoordTransform.h"
#include "Rim3dView.h"
#include "RimCase.h"
CAF_PDM_UI_3D_OBJECT_EDITOR_SOURCE_INIT(RicWellTarget3dEditor);
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicWellTarget3dEditor::RicWellTarget3dEditor()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicWellTarget3dEditor::~RicWellTarget3dEditor()
{
RiuViewer* ownerRiuViewer = dynamic_cast<RiuViewer*>(ownerViewer());
if (m_cvfModel.notNull() && ownerRiuViewer)
{
// Could result in some circularities ....
ownerRiuViewer->removeStaticModel(m_cvfModel.p());
}
RimWellPathTarget* oldTarget = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if (oldTarget)
{
oldTarget->m_targetType.uiCapability()->removeFieldEditor(this);
oldTarget->m_targetPoint.uiCapability()->removeFieldEditor(this);
oldTarget->m_azimuth.uiCapability()->removeFieldEditor(this);
oldTarget->m_inclination.uiCapability()->removeFieldEditor(this);
}
delete m_manipulator;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellTarget3dEditor::configureAndUpdateUi(const QString& uiConfigName)
{
RimWellPathTarget* target = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
RiuViewer* ownerRiuViewer = dynamic_cast<RiuViewer*>(ownerViewer());
if ( !target || !target->isEnabled())
{
m_cvfModel->removeAllParts();
return;
}
RimWellPathGeometryDef* geomDef;
target->firstAncestorOrThisOfTypeAsserted(geomDef);
target->m_targetType.uiCapability()->addFieldEditor(this);
target->m_targetPoint.uiCapability()->addFieldEditor(this);
target->m_azimuth.uiCapability()->addFieldEditor(this);
target->m_inclination.uiCapability()->addFieldEditor(this);
if (m_manipulator.isNull())
{
m_manipulator = new RicPointTangentManipulator(ownerRiuViewer);
QObject::connect(m_manipulator,
SIGNAL( notifyUpdate(const cvf::Vec3d& , const cvf::Vec3d& ) ),
this,
SLOT( slotUpdated(const cvf::Vec3d& , const cvf::Vec3d& ) ) );
QObject::connect(m_manipulator,
SIGNAL( notifySelected() ),
this,
SLOT( slotSelectedIn3D() ) );
QObject::connect(m_manipulator,
SIGNAL( notifyDragFinished() ),
this,
SLOT( slotDragFinished() ) );
m_cvfModel = new cvf::ModelBasicList;
ownerRiuViewer->addStaticModelOnce(m_cvfModel.p());
}
cvf::ref<caf::DisplayCoordTransform> dispXf;
double handleSize = 1.0;
{
dispXf = ownerRiuViewer->ownerReservoirView()->displayCoordTransform();
Rim3dView* view = dynamic_cast<Rim3dView*>(ownerRiuViewer->ownerReservoirView());
handleSize = 0.7 * view->ownerCase()->characteristicCellSize();
}
m_manipulator->setOrigin(dispXf->transformToDisplayCoord( target->targetPointXYZ() + geomDef->referencePointXyz()));
m_manipulator->setTangent(target->tangent());
m_manipulator->setHandleSize(handleSize);
m_cvfModel->removeAllParts();
m_manipulator->appendPartsToModel(m_cvfModel.p());
m_cvfModel->updateBoundingBoxesRecursive();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellTarget3dEditor::cleanupBeforeSettingPdmObject()
{
RimWellPathTarget* oldTarget = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if (oldTarget)
{
oldTarget->m_targetType.uiCapability()->removeFieldEditor(this);
oldTarget->m_targetPoint.uiCapability()->removeFieldEditor(this);
oldTarget->m_azimuth.uiCapability()->removeFieldEditor(this);
oldTarget->m_inclination.uiCapability()->removeFieldEditor(this);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellTarget3dEditor::slotUpdated(const cvf::Vec3d& origin, const cvf::Vec3d& tangent)
{
RimWellPathTarget* target = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if ( !target)
{
return;
}
cvf::ref<caf::DisplayCoordTransform> dispXf;
{
RiuViewer* viewer = dynamic_cast<RiuViewer*>(ownerViewer());
dispXf = viewer->ownerReservoirView()->displayCoordTransform();
}
RimWellPathGeometryDef* geomDef;
target->firstAncestorOrThisOfTypeAsserted(geomDef);
cvf::Vec3d domainOrigin = dispXf->transformToDomainCoord( origin) - geomDef->referencePointXyz();
domainOrigin.z() = -domainOrigin.z();
QVariant originVariant = caf::PdmValueFieldSpecialization < cvf::Vec3d >::convert(domainOrigin);
target->enableFullUpdate(false);
caf::PdmUiCommandSystemProxy::instance()->setUiValueToField(target->m_targetPoint.uiCapability(), originVariant);
target->enableFullUpdate(true);
}
void RicWellTarget3dEditor::slotSelectedIn3D()
{
RimWellPathTarget* target = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if ( !target)
{
return;
}
caf::SelectionManager::instance()->setSelectedItemAtLevel(target, caf::SelectionManager::FIRST_LEVEL);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellTarget3dEditor::slotDragFinished()
{
RimWellPathTarget* target = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if ( !target)
{
return;
}
RimModeledWellPath* wellpath;
target->firstAncestorOrThisOfTypeAsserted(wellpath);
wellpath->scheduleUpdateOfDependentVisualization();
}

View File

@ -72,150 +72,3 @@ private:
cvf::ref<RicPointTangentManipulatorPartMgr> m_partManager;
};
#pragma once
#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include "cvfCollection.h"
#include "cvfMatrix4.h"
#include "cvfString.h"
#include "cvfColor4.h"
namespace cvf
{
class ModelBasicList;
class Part;
class DrawableGeo;
class Ray;
class HitItem;
template <typename> class Array;
typedef Array<Vec3f> Vec3fArray;
typedef Array<uint> UIntArray;
}
class RicPointTangentManipulatorPartMgr : public cvf::Object
{
public:
enum HandleType
{
HORIZONTAL_PLANE,
VERTICAL_AXIS,
AZIMUTH,
INCLINATION
};
public:
RicPointTangentManipulatorPartMgr();
~RicPointTangentManipulatorPartMgr() override;
void setOrigin(const cvf::Vec3d& origin);
void setTangent(const cvf::Vec3d& tangent);
void setHandleSize(double handleSize);
void originAndTangent(cvf::Vec3d* origin, cvf::Vec3d* tangent);
bool isManipulatorActive() const;
void tryToActivateManipulator(const cvf::HitItem* hitItem);
void updateManipulatorFromRay(const cvf::Ray* ray);
void endManipulator();
void appendPartsToModel(cvf::ModelBasicList* model);
private:
void createAllHandleParts();
void clearAllGeometryAndParts();
void recreateAllGeometryAndParts();
void createHorizontalPlaneHandle();
void createVerticalAxisHandle();
void addHandlePart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
HandleType handleId,
const cvf::String& partName);
void addActiveModePart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
HandleType handleId,
const cvf::String& partName);
static cvf::ref<cvf::DrawableGeo> createTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray);
static cvf::ref<cvf::DrawableGeo> createIndexedTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray,
cvf::UIntArray* triangleIndices);
static cvf::ref<cvf::Part> createPart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
const cvf::String& partName);
private:
size_t m_currentHandleIndex;
std::vector< HandleType > m_handleIds; // These arrays have the same length
cvf::Collection<cvf::Part> m_handleParts; // These arrays have the same length
cvf::Collection<cvf::Part> m_activeDragModeParts;
cvf::Vec3d m_origin;
cvf::Vec3d m_tangent;
double m_handleSize;
cvf::Vec3d m_initialPickPoint;
cvf::Vec3d m_tangentOnStartManipulation;
cvf::Vec3d m_originOnStartManipulation;
};
//==================================================================================================
///
///
///
//==================================================================================================
#include "cafPdmUi3dObjectEditorHandle.h"
class RicWellTarget3dEditor;
class RicWellPathGeometry3dEditor : public caf::PdmUi3dObjectEditorHandle
{
CAF_PDM_UI_3D_OBJECT_EDITOR_HEADER_INIT;
Q_OBJECT
public:
RicWellPathGeometry3dEditor();
~RicWellPathGeometry3dEditor() override;
protected:
void configureAndUpdateUi(const QString& uiConfigName) override;
private:
std::vector<RicWellTarget3dEditor*> m_targetEditors;
};
//==================================================================================================
///
///
///
//==================================================================================================
#include "cafPdmUi3dObjectEditorHandle.h"
class RicWellTarget3dEditor : public caf::PdmUi3dObjectEditorHandle
{
CAF_PDM_UI_3D_OBJECT_EDITOR_HEADER_INIT;
Q_OBJECT
public:
RicWellTarget3dEditor();
~RicWellTarget3dEditor() override;
protected:
void configureAndUpdateUi(const QString& uiConfigName) override;
void cleanupBeforeSettingPdmObject() override;
private slots:
void slotUpdated(const cvf::Vec3d& origin, const cvf::Vec3d& tangent);
void slotSelectedIn3D();
void slotDragFinished();
private:
QPointer<RicPointTangentManipulator> m_manipulator;
cvf::ref<cvf::ModelBasicList> m_cvfModel;
};

View File

@ -0,0 +1,422 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RicPointTangentManipulatorPartMgr.h"
#include "RivPartPriority.h"
#include "cafEffectGenerator.h"
#include "cafLine.h"
#include "cafSelectionManager.h"
#include "cvfBoxGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfGeometryBuilderFaceList.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfRay.h"
#include "cvfPlane.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfHitItem.h"
#include "cvfGeometryBuilderTriangles.h"
#include "cvfGeometryUtils.h"
#include <QDebug>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicPointTangentManipulatorPartMgr::RicPointTangentManipulatorPartMgr()
: m_tangentOnStartManipulation(cvf::Vec3d::UNDEFINED),
m_originOnStartManipulation(cvf::Vec3d::UNDEFINED),
m_currentHandleIndex(cvf::UNDEFINED_SIZE_T),
m_handleSize(1.0)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicPointTangentManipulatorPartMgr::~RicPointTangentManipulatorPartMgr()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::setOrigin(const cvf::Vec3d& origin)
{
if (isManipulatorActive()) return;
m_origin = origin;
if (m_originOnStartManipulation.isUndefined()) m_originOnStartManipulation = origin;
clearAllGeometryAndParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::setTangent(const cvf::Vec3d& tangent)
{
if(isManipulatorActive()) return;
m_tangent = tangent;
if (m_tangentOnStartManipulation.isUndefined()) m_tangentOnStartManipulation = m_tangent;
clearAllGeometryAndParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::setHandleSize(double handleSize)
{
m_handleSize = handleSize;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::originAndTangent(cvf::Vec3d* origin, cvf::Vec3d* tangent)
{
*origin = m_origin;
*tangent = m_tangent;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicPointTangentManipulatorPartMgr::isManipulatorActive() const
{
return m_currentHandleIndex != cvf::UNDEFINED_SIZE_T;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::appendPartsToModel(cvf::ModelBasicList* model)
{
if (!m_handleParts.size())
{
recreateAllGeometryAndParts();
}
for (size_t i = 0; i < m_handleParts.size(); i++)
{
model->addPart(m_handleParts.at(i));
}
for (auto activeModePart: m_activeDragModeParts)
{
model->addPart(activeModePart.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::tryToActivateManipulator(const cvf::HitItem* hitItem)
{
endManipulator();
if (!hitItem) return;
const cvf::Part* pickedPart = hitItem->part();
const cvf::Vec3d intersectionPoint = hitItem->intersectionPoint();
if (!pickedPart) return;
for (size_t i = 0; i < m_handleParts.size(); i++)
{
if (pickedPart == m_handleParts.at(i))
{
m_initialPickPoint = intersectionPoint;
m_tangentOnStartManipulation = m_tangent;
m_originOnStartManipulation = m_origin;
m_currentHandleIndex = i;
}
}
}
//--------------------------------------------------------------------------------------------------
/// Calculate new origin and tangent based on the new ray position
/// Clear geometry to trigger regeneration
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::updateManipulatorFromRay(const cvf::Ray* newMouseRay)
{
if (!isManipulatorActive()) return;
if ( m_handleIds[m_currentHandleIndex] == HORIZONTAL_PLANE )
{
cvf::Plane plane;
plane.setFromPointAndNormal(m_origin, cvf::Vec3d::Z_AXIS);
cvf::Vec3d newIntersection;
newMouseRay->planeIntersect(plane, &newIntersection);
cvf::Vec3d newOrigin = m_originOnStartManipulation + (newIntersection - m_initialPickPoint);
m_origin = newOrigin;
}
else if ( m_handleIds[m_currentHandleIndex] == VERTICAL_AXIS )
{
cvf::Plane plane;
cvf::Vec3d planeNormal = (newMouseRay->direction() ^ cvf::Vec3d::Z_AXIS) ^ cvf::Vec3d::Z_AXIS;
double length = planeNormal.length();
if (length < 1e-5) return;
planeNormal /= length;
plane.setFromPointAndNormal(m_initialPickPoint, planeNormal );
cvf::Vec3d newIntersection;
newMouseRay->planeIntersect(plane, &newIntersection);
cvf::Vec3d newOrigin = m_originOnStartManipulation;
newOrigin.z() += (newIntersection.z() - m_initialPickPoint.z());
m_origin = newOrigin;
}
//m_tangent = newTangent;
clearAllGeometryAndParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::endManipulator()
{
m_currentHandleIndex = cvf::UNDEFINED_SIZE_T;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::clearAllGeometryAndParts()
{
m_handleIds.clear();
m_handleParts.clear();
m_activeDragModeParts.clear();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::recreateAllGeometryAndParts()
{
createAllHandleParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::createAllHandleParts()
{
createHorizontalPlaneHandle();
createVerticalAxisHandle();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::createHorizontalPlaneHandle()
{
using namespace cvf;
cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray(6);
vertexArray->set(0, {-1, -1, 0} );
vertexArray->set(1, { 1, -1, 0});
vertexArray->set(2, { 1, 1, 0});
vertexArray->set(3, {-1, -1, 0});
vertexArray->set(4, { 1, 1, 0});
vertexArray->set(5, {-1, 1, 0});
Vec3f origin(m_origin);
for (cvf::Vec3f& vx: *vertexArray)
{
vx *= 0.5*m_handleSize;
vx += origin;
}
ref<DrawableGeo> geo = createTriangelDrawableGeo(vertexArray.p());
HandleType handleId = HORIZONTAL_PLANE;
cvf::Color4f color = cvf::Color4f(1.0f, 0.0f, 1.0f, 0.5f);
cvf::String partName("PointTangentManipulator Horizontal Plane Handle");
addHandlePart(geo.p(), color, handleId, partName);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::createVerticalAxisHandle()
{
using namespace cvf;
cvf::ref< cvf::GeometryBuilderTriangles> geomBuilder = new cvf::GeometryBuilderTriangles;
cvf::GeometryUtils::createBox({-0.3f, -0.3f, -1.0f}, { 0.3f, 0.3f, 1.0f}, geomBuilder.p());
cvf::ref<cvf::Vec3fArray> vertexArray = geomBuilder->vertices();
cvf::ref<cvf::UIntArray> indexArray = geomBuilder->triangles();
Vec3f origin(m_origin);
for (cvf::Vec3f& vx: *vertexArray)
{
vx *= 0.5*m_handleSize;
vx += origin;
}
ref<DrawableGeo> geo = createIndexedTriangelDrawableGeo(vertexArray.p(), indexArray.p());
HandleType handleId = VERTICAL_AXIS;
cvf::Color4f color = cvf::Color4f(0.0f, 0.2f, 0.8f, 0.5f);
cvf::String partName("PointTangentManipulator Vertical Axis Handle");
addHandlePart(geo.p(), color, handleId, partName);
}
#if 0
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::createAzimuthHandle()
{
using namespace cvf;
cvf::ref< cvf::GeometryBuilderTriangles> geomBuilder = new cvf::GeometryBuilderTriangles;
cvf::GeometryUtils::createDisc(1.3, 1.1, 16, geomBuilder.p());
cvf::ref<cvf::Vec3fArray> vertexArray = geomBuilder->vertices();
cvf::ref<cvf::UIntArray> indexArray = geomBuilder->triangles();
Vec3f origin(m_origin);
for (cvf::Vec3f& vx: *vertexArray)
{
vx *= 0.5*m_handleSize;
vx += origin;
}
ref<DrawableGeo> geo = createIndexedTriangelDrawableGeo(vertexArray.p(), indexArray.p());
HandleType handleId = AZIMUTH;
cvf::Color4f color = cvf::Color4f(0.0f, 0.2f, 0.8f, 0.5f);
cvf::String partName("PointTangentManipulator Azimuth Handle");
addHandlePart(geo.p(), color, handleId, partName);
}
#endif
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RicPointTangentManipulatorPartMgr::createIndexedTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray,
cvf::UIntArray* triangleIndices)
{
using namespace cvf;
ref<DrawableGeo> geo = new DrawableGeo;
ref<PrimitiveSetIndexedUInt> primSet = new PrimitiveSetIndexedUInt(PT_TRIANGLES, triangleIndices);
geo->setVertexArray(triangleVertexArray);
geo->addPrimitiveSet(primSet.p());
geo->computeNormals();
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RicPointTangentManipulatorPartMgr::createTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray)
{
using namespace cvf;
ref<DrawableGeo> geo = new DrawableGeo;
geo->setVertexArray(triangleVertexArray);
ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_TRIANGLES);
primSet->setIndexCount(triangleVertexArray->size());
geo->addPrimitiveSet(primSet.p());
geo->computeNormals();
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::addHandlePart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
HandleType handleId,
const cvf::String& partName)
{
cvf::ref<cvf::Part> handlePart = createPart(geo, color, partName);
m_handleParts.push_back(handlePart.p());
m_handleIds.push_back(handleId);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicPointTangentManipulatorPartMgr::addActiveModePart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
HandleType handleId,
const cvf::String& partName)
{
cvf::ref<cvf::Part> handlePart = createPart(geo, color, partName);
m_activeDragModeParts.push_back(handlePart.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::Part> RicPointTangentManipulatorPartMgr::createPart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
const cvf::String& partName)
{
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName(partName);
part->setDrawable(geo);
part->updateBoundingBox();
caf::SurfaceEffectGenerator surfaceGen(color, caf::PO_1);
cvf::ref<cvf::Effect> eff = surfaceGen.generateCachedEffect();
part->setEffect(eff.p());
if (color.a() < 1.0) part->setPriority(RivPartPriority::Transparent);
return part;
}

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include "cvfCollection.h"
#include "cvfMatrix4.h"
#include "cvfColor4.h"
namespace cvf
{
class ModelBasicList;
class Part;
class DrawableGeo;
class Ray;
class HitItem;
class String;
template <typename> class Array;
typedef Array<Vec3f> Vec3fArray;
typedef Array<uint> UIntArray;
}
class RicPointTangentManipulatorPartMgr : public cvf::Object
{
public:
enum HandleType
{
HORIZONTAL_PLANE,
VERTICAL_AXIS,
AZIMUTH,
INCLINATION
};
public:
RicPointTangentManipulatorPartMgr();
~RicPointTangentManipulatorPartMgr() override;
void setOrigin(const cvf::Vec3d& origin);
void setTangent(const cvf::Vec3d& tangent);
void setHandleSize(double handleSize);
void originAndTangent(cvf::Vec3d* origin, cvf::Vec3d* tangent);
bool isManipulatorActive() const;
void tryToActivateManipulator(const cvf::HitItem* hitItem);
void updateManipulatorFromRay(const cvf::Ray* ray);
void endManipulator();
void appendPartsToModel(cvf::ModelBasicList* model);
private:
void createAllHandleParts();
void clearAllGeometryAndParts();
void recreateAllGeometryAndParts();
void createHorizontalPlaneHandle();
void createVerticalAxisHandle();
void addHandlePart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
HandleType handleId,
const cvf::String& partName);
void addActiveModePart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
HandleType handleId,
const cvf::String& partName);
static cvf::ref<cvf::DrawableGeo> createTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray);
static cvf::ref<cvf::DrawableGeo> createIndexedTriangelDrawableGeo(cvf::Vec3fArray* triangleVertexArray,
cvf::UIntArray* triangleIndices);
static cvf::ref<cvf::Part> createPart(cvf::DrawableGeo* geo,
const cvf::Color4f& color,
const cvf::String& partName);
private:
size_t m_currentHandleIndex;
std::vector< HandleType > m_handleIds; // These arrays have the same length
cvf::Collection<cvf::Part> m_handleParts; // These arrays have the same length
cvf::Collection<cvf::Part> m_activeDragModeParts;
cvf::Vec3d m_origin;
cvf::Vec3d m_tangent;
double m_handleSize;
cvf::Vec3d m_initialPickPoint;
cvf::Vec3d m_tangentOnStartManipulation;
cvf::Vec3d m_originOnStartManipulation;
};

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RicWellPathGeometry3dEditor.h"
#include "RicWellPathGeometry3dEditor.h"
#include "RicWellTarget3dEditor.h"
#include "RimWellPathTarget.h"
#include "RimWellPathGeometryDef.h"
CAF_PDM_UI_3D_OBJECT_EDITOR_SOURCE_INIT(RicWellPathGeometry3dEditor);
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicWellPathGeometry3dEditor::RicWellPathGeometry3dEditor()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicWellPathGeometry3dEditor::~RicWellPathGeometry3dEditor()
{
for (auto targetEditor: m_targetEditors)
{
delete targetEditor;
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellPathGeometry3dEditor::configureAndUpdateUi(const QString& uiConfigName)
{
RimWellPathGeometryDef* geomDef = dynamic_cast<RimWellPathGeometryDef*>(this->pdmObject());
for (auto targetEditor: m_targetEditors)
{
delete targetEditor;
}
m_targetEditors.clear();
if (!geomDef) return;
std::vector<RimWellPathTarget*> targets = geomDef->activeWellTargets();
for (auto target: targets)
{
auto targetEditor = new RicWellTarget3dEditor;
targetEditor->setViewer(ownerViewer());
targetEditor->setPdmObject(target);
m_targetEditors.push_back(targetEditor);
targetEditor->updateUi();
}
}

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafPdmUi3dObjectEditorHandle.h"
class RicWellTarget3dEditor;
class RicWellPathGeometry3dEditor : public caf::PdmUi3dObjectEditorHandle
{
CAF_PDM_UI_3D_OBJECT_EDITOR_HEADER_INIT;
Q_OBJECT
public:
RicWellPathGeometry3dEditor();
~RicWellPathGeometry3dEditor() override;
protected:
void configureAndUpdateUi(const QString& uiConfigName) override;
private:
std::vector<RicWellTarget3dEditor*> m_targetEditors;
};

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RicWellTarget3dEditor.h"
#include "RicPointTangentManipulator.h"
#include "RimWellPathTarget.h"
#include "Rim3dView.h"
#include "RimCase.h"
#include "RimModeledWellPath.h"
#include "RimWellPathGeometryDef.h"
#include "RiuViewer.h"
#include "cafDisplayCoordTransform.h"
#include "cafPdmUiCommandSystemProxy.h"
#include "cafSelectionManager.h"
#include "cvfPart.h"
#include "cvfModelBasicList.h"
CAF_PDM_UI_3D_OBJECT_EDITOR_SOURCE_INIT(RicWellTarget3dEditor);
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicWellTarget3dEditor::RicWellTarget3dEditor()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RicWellTarget3dEditor::~RicWellTarget3dEditor()
{
RiuViewer* ownerRiuViewer = dynamic_cast<RiuViewer*>(ownerViewer());
if (m_cvfModel.notNull() && ownerRiuViewer)
{
// Could result in some circularities ....
ownerRiuViewer->removeStaticModel(m_cvfModel.p());
}
RimWellPathTarget* oldTarget = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if (oldTarget)
{
oldTarget->m_targetType.uiCapability()->removeFieldEditor(this);
oldTarget->m_targetPoint.uiCapability()->removeFieldEditor(this);
oldTarget->m_azimuth.uiCapability()->removeFieldEditor(this);
oldTarget->m_inclination.uiCapability()->removeFieldEditor(this);
}
delete m_manipulator;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellTarget3dEditor::configureAndUpdateUi(const QString& uiConfigName)
{
RimWellPathTarget* target = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
RiuViewer* ownerRiuViewer = dynamic_cast<RiuViewer*>(ownerViewer());
if ( !target || !target->isEnabled())
{
m_cvfModel->removeAllParts();
return;
}
RimWellPathGeometryDef* geomDef;
target->firstAncestorOrThisOfTypeAsserted(geomDef);
target->m_targetType.uiCapability()->addFieldEditor(this);
target->m_targetPoint.uiCapability()->addFieldEditor(this);
target->m_azimuth.uiCapability()->addFieldEditor(this);
target->m_inclination.uiCapability()->addFieldEditor(this);
if (m_manipulator.isNull())
{
m_manipulator = new RicPointTangentManipulator(ownerRiuViewer);
QObject::connect(m_manipulator,
SIGNAL( notifyUpdate(const cvf::Vec3d& , const cvf::Vec3d& ) ),
this,
SLOT( slotUpdated(const cvf::Vec3d& , const cvf::Vec3d& ) ) );
QObject::connect(m_manipulator,
SIGNAL( notifySelected() ),
this,
SLOT( slotSelectedIn3D() ) );
QObject::connect(m_manipulator,
SIGNAL( notifyDragFinished() ),
this,
SLOT( slotDragFinished() ) );
m_cvfModel = new cvf::ModelBasicList;
ownerRiuViewer->addStaticModelOnce(m_cvfModel.p());
}
cvf::ref<caf::DisplayCoordTransform> dispXf;
double handleSize = 1.0;
{
dispXf = ownerRiuViewer->ownerReservoirView()->displayCoordTransform();
Rim3dView* view = dynamic_cast<Rim3dView*>(ownerRiuViewer->ownerReservoirView());
handleSize = 0.7 * view->ownerCase()->characteristicCellSize();
}
m_manipulator->setOrigin(dispXf->transformToDisplayCoord( target->targetPointXYZ() + geomDef->referencePointXyz()));
m_manipulator->setTangent(target->tangent());
m_manipulator->setHandleSize(handleSize);
m_cvfModel->removeAllParts();
m_manipulator->appendPartsToModel(m_cvfModel.p());
m_cvfModel->updateBoundingBoxesRecursive();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellTarget3dEditor::cleanupBeforeSettingPdmObject()
{
RimWellPathTarget* oldTarget = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if (oldTarget)
{
oldTarget->m_targetType.uiCapability()->removeFieldEditor(this);
oldTarget->m_targetPoint.uiCapability()->removeFieldEditor(this);
oldTarget->m_azimuth.uiCapability()->removeFieldEditor(this);
oldTarget->m_inclination.uiCapability()->removeFieldEditor(this);
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellTarget3dEditor::slotUpdated(const cvf::Vec3d& origin, const cvf::Vec3d& tangent)
{
RimWellPathTarget* target = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if ( !target)
{
return;
}
cvf::ref<caf::DisplayCoordTransform> dispXf;
{
RiuViewer* viewer = dynamic_cast<RiuViewer*>(ownerViewer());
dispXf = viewer->ownerReservoirView()->displayCoordTransform();
}
RimWellPathGeometryDef* geomDef;
target->firstAncestorOrThisOfTypeAsserted(geomDef);
cvf::Vec3d domainOrigin = dispXf->transformToDomainCoord( origin) - geomDef->referencePointXyz();
domainOrigin.z() = -domainOrigin.z();
QVariant originVariant = caf::PdmValueFieldSpecialization < cvf::Vec3d >::convert(domainOrigin);
target->enableFullUpdate(false);
caf::PdmUiCommandSystemProxy::instance()->setUiValueToField(target->m_targetPoint.uiCapability(), originVariant);
target->enableFullUpdate(true);
}
void RicWellTarget3dEditor::slotSelectedIn3D()
{
RimWellPathTarget* target = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if ( !target)
{
return;
}
caf::SelectionManager::instance()->setSelectedItemAtLevel(target, caf::SelectionManager::FIRST_LEVEL);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RicWellTarget3dEditor::slotDragFinished()
{
RimWellPathTarget* target = dynamic_cast<RimWellPathTarget*>(this->pdmObject());
if ( !target)
{
return;
}
RimModeledWellPath* wellpath;
target->firstAncestorOrThisOfTypeAsserted(wellpath);
wellpath->scheduleUpdateOfDependentVisualization();
}

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cafPdmUi3dObjectEditorHandle.h"
class RicPointTangentManipulator;
#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfVector3.h"
namespace cvf {
class ModelBasicList;
}
class QString;
#include <QPointer>
class RicWellTarget3dEditor : public caf::PdmUi3dObjectEditorHandle
{
CAF_PDM_UI_3D_OBJECT_EDITOR_HEADER_INIT;
Q_OBJECT
public:
RicWellTarget3dEditor();
~RicWellTarget3dEditor() override;
protected:
void configureAndUpdateUi(const QString& uiConfigName) override;
void cleanupBeforeSettingPdmObject() override;
private slots:
void slotUpdated(const cvf::Vec3d& origin, const cvf::Vec3d& tangent);
void slotSelectedIn3D();
void slotDragFinished();
private:
QPointer<RicPointTangentManipulator> m_manipulator;
cvf::ref<cvf::ModelBasicList> m_cvfModel;
};

View File

@ -38,7 +38,7 @@
#include "cafPdmUiTableViewEditor.h"
#include "cafPdmUiTreeOrdering.h"
#include "cvfGeometryTools.h"
#include "WellPathCommands/PointTangentManipulator/RicPointTangentManipulator.h"
#include "WellPathCommands/PointTangentManipulator/RicWellPathGeometry3dEditor.h"
namespace caf