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#3698 Scale bar. Support for both horizontal and vertical orientation
This commit is contained in:
parent
05e04bb588
commit
75c923d102
@ -54,6 +54,7 @@
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#include "cvfFont.h"
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#include "cvfOpenGLResourceManager.h"
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#include "cvfOverlayAxisCross.h"
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#include "cvfOverlayItem.h"
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#include "cvfPartRenderHintCollection.h"
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#include "cvfRenderQueueSorter.h"
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#include "cvfRenderSequence.h"
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@ -191,6 +192,7 @@ RiuViewer::RiuViewer(const QGLFormat& format, QWidget* parent)
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m_selectionVisualizerManager = new caf::PdmUiSelectionVisualizer3d(this);
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m_scaleLegend = new caf::OverlayScaleLegend(standardFont);
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m_scaleLegend->setOrientation(caf::OverlayScaleLegend::HORIZONTAL);
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}
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//--------------------------------------------------------------------------------------------------
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@ -630,6 +632,12 @@ void RiuViewer::updateLegendLayout()
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{
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legend->setRenderSize(cvf::Vec2ui(maxColumnWidht, legend->renderSize().y()));
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}
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int margin = 5;
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auto scaleLegendSize = m_scaleLegend->renderSize();
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auto otherItemsHeight = m_versionInfoLabel->size().height();
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m_scaleLegend->setLayoutFixedPosition({ width() - (int)scaleLegendSize.x() - margin - edgeAxisBorderWidth,
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margin + edgeAxisBorderHeight + margin + otherItemsHeight});
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}
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//--------------------------------------------------------------------------------------------------
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@ -964,7 +972,12 @@ void RiuViewer::showScaleLegend(bool show)
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{
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if (show)
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{
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addColorLegendToBottomLeftCorner(m_scaleLegend.p());
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if(m_scaleLegend->orientation() == caf::OverlayScaleLegend::HORIZONTAL)
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m_scaleLegend->setRenderSize({400, 50});
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else
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m_scaleLegend->setRenderSize({70, 400});
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m_mainRendering->addOverlayItem(m_scaleLegend.p());
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}
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else
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{
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@ -91,6 +91,8 @@ OverlayScaleLegend::OverlayScaleLegend(Font* font)
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, m_numberFormat(AUTO)
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, m_Layout(Vec2ui(200u, 200u))
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, m_font(font)
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, m_orientation(HORIZONTAL)
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, m_currentScale(1.0)
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{
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CVF_ASSERT(font);
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CVF_ASSERT(!font->isEmpty());
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@ -145,7 +147,10 @@ void OverlayScaleLegend::renderGeneric(OpenGLContext* oglContext, const Vec2i& p
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// Set up text drawer
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float maxLegendRightPos = 0;
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setupTextDrawer(m_textDrawer.p(), &m_Layout );
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if(m_orientation == HORIZONTAL)
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setupHorizontalTextDrawer(m_textDrawer.p(), &m_Layout );
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else
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setupVerticalTextDrawer(m_textDrawer.p(), &m_Layout);
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Vec2f backgroundSize(size);
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@ -184,7 +189,7 @@ void OverlayScaleLegend::renderGeneric(OpenGLContext* oglContext, const Vec2i& p
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void OverlayScaleLegend::setupTextDrawer(TextDrawer* textDrawer, const LayoutInfo* layout)
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void OverlayScaleLegend::setupHorizontalTextDrawer(TextDrawer* textDrawer, const LayoutInfo* layout)
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{
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CVF_ASSERT(layout);
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@ -193,10 +198,10 @@ void OverlayScaleLegend::setupTextDrawer(TextDrawer* textDrawer, const LayoutInf
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m_visibleTickLabels.clear();
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const float textX = layout->startPt.x() + layout->majorTickSize / 2.0f /* tickEndX*/ + layout->tickTextLeadSpace;
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const float textY = layout->axisStartPt.y() + layout->majorTickSize / 2.0f + layout->tickTextLeadSpace + layout->charHeight;
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const float overlapTolerance = 1.2f * layout->charHeight;
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float lastVisibleTextY = 0.0;
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const float overlapTolerance = 1.2f * layout->charWidth;
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float lastVisibleTextX = 0.0;
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size_t numTicks = layout->ticks.size();
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size_t it;
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@ -204,11 +209,81 @@ void OverlayScaleLegend::setupTextDrawer(TextDrawer* textDrawer, const LayoutInf
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{
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if(!layout->ticks[it].isMajor) continue;
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float textY = static_cast<float>(layout->startPt.y() + layout->ticks[it].displayValue);
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double tickValue = layout->ticks[it].domainValue;
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String valueString;
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switch (m_numberFormat)
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{
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case FIXED:
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valueString = String::number(tickValue, 'f', m_tickNumberPrecision);
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break;
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case SCIENTIFIC:
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valueString = String::number(tickValue, 'e', m_tickNumberPrecision);
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break;
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default:
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valueString = String::number(tickValue);
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break;
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}
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auto textSize = m_font->textExtent(valueString);
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float textX = static_cast<float>(layout->axisStartPt.x() + layout->ticks[it].displayValue - textSize.x() / 2.0f);
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// Always draw first and last tick label. For all others, skip drawing if text ends up
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// on top of the previous label.
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if (it != 0 && it != (numTicks - 1))
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{
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if (cvf::Math::abs(textX - lastVisibleTextX) < overlapTolerance)
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{
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m_visibleTickLabels.push_back(false);
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continue;
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}
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// Make sure it does not overlap the last tick as well
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float lastTickY = static_cast<float>(layout->axisStartPt.y() + layout->axisLength);
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if (cvf::Math::abs(textX - lastTickY) < overlapTolerance)
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{
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m_visibleTickLabels.push_back(false);
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continue;
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}
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}
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Vec2f pos(textX, textY);
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textDrawer->addText(valueString, pos);
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lastVisibleTextX = textX;
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m_visibleTickLabels.push_back(true);
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void OverlayScaleLegend::setupVerticalTextDrawer(TextDrawer* textDrawer, const LayoutInfo* layout)
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{
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CVF_ASSERT(layout);
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textDrawer->setVerticalAlignment(TextDrawer::CENTER);
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textDrawer->setTextColor(this->textColor());
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m_visibleTickLabels.clear();
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const float textX = layout->axisStartPt.x() + layout->majorTickSize / 2.0f + layout->tickTextLeadSpace;
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const float overlapTolerance = 1.2f * layout->charHeight;
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float lastVisibleTextY = 0.0;
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size_t numTicks = layout->ticks.size();
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size_t it;
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for (it = 0; it < numTicks; it++)
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{
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if (!layout->ticks[it].isMajor) continue;
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float textY = static_cast<float>(layout->axisStartPt.y() + layout->ticks[it].displayValue);
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// Always draw first and last tick label. For all others, skip drawing if text ends up
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// on top of the previous label.
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if (it != 0 && it != (numTicks - 1))
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{
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if (cvf::Math::abs(textY - lastVisibleTextY) < overlapTolerance)
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{
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@ -217,7 +292,7 @@ void OverlayScaleLegend::setupTextDrawer(TextDrawer* textDrawer, const LayoutInf
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}
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// Make sure it does not overlap the last tick as well
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float lastTickY = static_cast<float>(layout->startPt.y() + layout->axisLength);
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float lastTickY = static_cast<float>(layout->axisStartPt.y() + layout->axisLength);
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if (cvf::Math::abs(textY - lastTickY) < overlapTolerance)
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{
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@ -230,15 +305,15 @@ void OverlayScaleLegend::setupTextDrawer(TextDrawer* textDrawer, const LayoutInf
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String valueString;
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switch (m_numberFormat)
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{
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case FIXED:
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valueString = String::number(tickValue, 'f', m_tickNumberPrecision);
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break;
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case SCIENTIFIC:
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valueString = String::number(tickValue, 'e', m_tickNumberPrecision);
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break;
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default:
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valueString = String::number(tickValue);
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break;
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case FIXED:
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valueString = String::number(tickValue, 'f', m_tickNumberPrecision);
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break;
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case SCIENTIFIC:
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valueString = String::number(tickValue, 'e', m_tickNumberPrecision);
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break;
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default:
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valueString = String::number(tickValue);
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break;
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}
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Vec2f pos(textX, textY);
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@ -247,18 +322,8 @@ void OverlayScaleLegend::setupTextDrawer(TextDrawer* textDrawer, const LayoutInf
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lastVisibleTextY = textY;
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m_visibleTickLabels.push_back(true);
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}
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float titleY = static_cast<float>(layout->overallLegendSize.y()) - layout->margins.y() - layout->charHeight/2.0f;
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for (it = 0; it < this->titleStrings().size(); it++)
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{
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Vec2f pos(layout->margins.x(), titleY);
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textDrawer->addText(this->titleStrings()[it], pos);
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titleY -= layout->lineSpacing;
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}
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}
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//--------------------------------------------------------------------------------------------------
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/// Draw the legend using shader programs
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//--------------------------------------------------------------------------------------------------
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@ -310,10 +375,19 @@ void OverlayScaleLegend::renderLegendUsingShaders(OpenGLContext* oglContext, Lay
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// Draw axis
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{
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v0[0] = layout->startPt.x();
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v0[1] = layout->startPt.y();
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v1[0] = v0[0];
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v1[1] = v0[1] + layout->axisLength;
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v0[0] = layout->axisStartPt.x();
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v0[1] = layout->axisStartPt.y();
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if (m_orientation == HORIZONTAL)
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{
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v1[0] = v0[0] + layout->axisLength;
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v1[1] = v0[1];
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}
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else
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{
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v1[0] = v0[0];
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v1[1] = v0[1] + layout->axisLength;
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}
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static const ushort axisConnects[] = { 0, 1 };
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@ -330,18 +404,20 @@ void OverlayScaleLegend::renderLegendUsingShaders(OpenGLContext* oglContext, Lay
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// Draw ticks
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for (const auto& tickInfo : layout->ticks)
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{
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if (tickInfo.isMajor)
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float currTickSize = tickInfo.isMajor ? layout->majorTickSize : layout->minorTickSize;
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if (m_orientation == HORIZONTAL)
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{
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v0[0] = layout->startPt.x() - layout->majorTickSize / 2.0f;
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v0[1] = static_cast<float>(tickInfo.displayValue) + layout->startPt.y();
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v1[0] = v0[0] + layout->majorTickSize;
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v1[1] = v0[1];
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v0[0] = layout->axisStartPt.x() + static_cast<float>(tickInfo.displayValue);
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v0[1] = layout->axisStartPt.y() - currTickSize / 2.0f;
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v1[0] = v0[0];
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v1[1] = v0[1] + currTickSize;
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}
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else
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{
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v0[0] = layout->startPt.x() - layout->minorTickSize / 2.0f;
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v0[1] = static_cast<float>(tickInfo.displayValue) + layout->startPt.y();
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v1[0] = v0[0] + layout->minorTickSize;
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v0[0] = layout->axisStartPt.x() - currTickSize / 2.0f;
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v0[1] = layout->axisStartPt.y() + static_cast<float>(tickInfo.displayValue);
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v1[0] = v0[0] + currTickSize;
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v1[1] = v0[1];
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}
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@ -519,21 +595,47 @@ void OverlayScaleLegend::layoutInfo(LayoutInfo* layout)
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{
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CVF_TIGHT_ASSERT(layout);
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ref<Glyph> glyph = this->font()->getGlyph(L'A');
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layout->charHeight = static_cast<float>(glyph->height());
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layout->lineSpacing = layout->charHeight*1.5f;
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layout->margins = Vec2f(8.0f, 8.0f);
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layout->tickTextLeadSpace = 5.0f;
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layout->majorTickSize = 9.0f;
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layout->minorTickSize = 5.0f;
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// Input values
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float marginAlongAxis = 8.0f;
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float marginAcrossAxis = 8.0f;
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float tickTextLeadSpace = 5.0f;
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float majorTickSize = 9.0f;
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float minorTickSize = 5.0f;
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layout->axisLength = static_cast<float>(layout->overallLegendSize.y())
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- 2*layout->margins.y()
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ref<Glyph> glyph = this->font()->getGlyph(L'A');
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layout->charWidth = static_cast<float>(glyph->width());
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layout->charHeight = static_cast<float>(glyph->height());
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layout->lineSpacing = layout->charHeight*1.5f;
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layout->tickTextLeadSpace = tickTextLeadSpace;
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layout->majorTickSize = majorTickSize;
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layout->minorTickSize = minorTickSize;
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double overallSizeValue;
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float marginValue;
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if (m_orientation == HORIZONTAL)
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{
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layout->margins = Vec2f(marginAlongAxis, marginAcrossAxis);
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overallSizeValue = layout->overallLegendSize.x();
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marginValue = layout->margins.x();
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layout->axisStartPt = {layout->margins.x() + layout->charWidth / 2.0f,
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layout->margins.y() + layout->majorTickSize / 2.0f};
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}
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else
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{
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layout->margins = Vec2f(marginAcrossAxis, marginAlongAxis);
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overallSizeValue = layout->overallLegendSize.y();
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marginValue = layout->margins.y();
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layout->axisStartPt = {layout->margins.x() + layout->majorTickSize / 2.0f,
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layout->margins.y() + layout->charHeight / 2.0f};
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}
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layout->axisLength = static_cast<float>(overallSizeValue)
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- 2 * marginValue
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- static_cast<float>(this->titleStrings().size()) * layout->lineSpacing
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- layout->lineSpacing;
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auto currentScale = m_currentScale != 0.0 ? m_currentScale : 1.0;
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layout->startPt = {layout->margins.x() + layout->majorTickSize / 2.0f, layout->margins.y() + layout->charHeight / 2.0f };
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layout->ticks.clear();
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size_t numTicks = m_ticksInDomain.size();
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@ -580,51 +682,30 @@ void OverlayScaleLegend::setTickFormat(NumberFormat format)
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m_numberFormat = format;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void OverlayScaleLegend::setOrientation(Orientation orientation)
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{
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m_orientation = orientation;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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caf::OverlayScaleLegend::Orientation OverlayScaleLegend::orientation() const
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{
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return m_orientation;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec2ui OverlayScaleLegend::preferredSize()
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{
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LayoutInfo layout({200,200}); // Use default size
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layoutInfo(&layout);
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float prefferredYSize = 400;
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//float prefferredYSize = 2 * layout.margins.y()
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// + layout.lineSpacing * this->titleStrings().size()
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// + 1.5f * layout.lineSpacing * m_tickValues.size();
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unsigned int maxTickTextWidth = 0;
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for (double tickValue : m_ticksInDomain )
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{
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String valueString;
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switch ( m_numberFormat )
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{
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case FIXED:
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valueString = String::number(tickValue, 'f', m_tickNumberPrecision);
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break;
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case SCIENTIFIC:
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valueString = String::number(tickValue, 'e', m_tickNumberPrecision);
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break;
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default:
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valueString = String::number(tickValue);
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break;
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}
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unsigned int textWidth = this->font()->textExtent(valueString).x();
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maxTickTextWidth = maxTickTextWidth < textWidth ? textWidth : maxTickTextWidth;
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}
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float prefferredXSize = layout.margins.x() + layout.tickTextLeadSpace + maxTickTextWidth;
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for (const cvf::String& titleLine : titleStrings())
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{
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float titleWidth = this->font()->textExtent(titleLine).x() + 2*layout.margins.x();
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prefferredXSize = prefferredXSize < titleWidth ? titleWidth : prefferredXSize;
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}
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prefferredXSize = std::min(prefferredXSize, 400.0f);
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return { (unsigned int)(std::ceil(prefferredXSize)), (unsigned int)(std::ceil(prefferredYSize)) };
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uint preferredXSize = 100;
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uint preferredYSize = 100;
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return { (unsigned int)(std::ceil(preferredXSize)), (unsigned int)(std::ceil(preferredYSize)) };
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}
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@ -659,15 +740,36 @@ void OverlayScaleLegend::updateFromCamera(const Camera* camera)
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camera->project(windowOrigoInDomain, &windowOrigoPoint);
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camera->project(windowMaxInDomain, &windowMaxPoint);
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m_currentScale = (windowMaxPoint.y() - windowOrigoPoint.y()) / (windowMaxInDomain.y() - windowOrigoInDomain.y());
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double minStepSizeInDomain;
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double windowOrigoInDomainValue;
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double windowMaxInDomainValue;
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double windowOrigoPointValue;
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double windowMaxPointValue;
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int tickMaxCount;
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auto textSize = m_font->textExtent(String::number(-1.999e-17));
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int xTickMaxCount = windowSize.x() / (2 * textSize.x());
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int yTickMaxCount = windowSize.y() / (2 * textSize.x());
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auto textSize = m_font->textExtent(String::number(-1.999e-17));
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if (m_orientation == HORIZONTAL)
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{
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windowOrigoInDomainValue = windowOrigoInDomain.x();
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windowMaxInDomainValue = windowMaxInDomain.x();
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windowOrigoPointValue = windowOrigoPoint.x();
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windowMaxPointValue = windowMaxPoint.x();
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tickMaxCount = windowSize.x() / (2 * textSize.x());
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}
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else
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{
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windowOrigoInDomainValue = windowOrigoInDomain.y();
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windowMaxInDomainValue = windowMaxInDomain.y();
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windowOrigoPointValue = windowOrigoPoint.y();
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windowMaxPointValue = windowMaxPoint.y();
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tickMaxCount = windowSize.y() / (2 * textSize.x());
|
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}
|
||||
|
||||
double minDomainYStepSize = (windowMaxInDomain.y() - windowOrigoInDomain.y()) / yTickMaxCount;
|
||||
caf::TickMarkGenerator yTickCreator(windowOrigoInDomain.y(), windowMaxInDomain.y(), minDomainYStepSize);
|
||||
auto ticks = yTickCreator.tickMarkValues();
|
||||
m_currentScale = (windowMaxPointValue - windowOrigoPointValue) / (windowMaxInDomainValue - windowOrigoInDomainValue);
|
||||
minStepSizeInDomain = (windowMaxInDomainValue - windowOrigoInDomainValue) / tickMaxCount;
|
||||
|
||||
caf::TickMarkGenerator tickCreator(windowOrigoInDomainValue, windowMaxInDomainValue, minStepSizeInDomain);
|
||||
auto ticks = tickCreator.tickMarkValues();
|
||||
|
||||
m_ticksInDomain.clear();
|
||||
for (const auto& tick : ticks)
|
||||
|
@ -45,6 +45,8 @@
|
||||
#include "cvfString.h"
|
||||
#include "cvfRect.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace cvf {
|
||||
class Font;
|
||||
class ShaderProgram;
|
||||
@ -64,20 +66,18 @@ namespace caf {
|
||||
class OverlayScaleLegend : public caf::TitledOverlayFrame
|
||||
{
|
||||
using Font = cvf::Font;
|
||||
using ScalarMapper = cvf::ScalarMapper;
|
||||
using OpenGLContext = cvf::OpenGLContext;
|
||||
using Vec2i = cvf::Vec2i;
|
||||
using Vec2ui = cvf::Vec2ui;
|
||||
using Color3f = cvf::Color3f;
|
||||
using Color4f = cvf::Color4f;
|
||||
using String = cvf::String;
|
||||
using DoubleArray = cvf::DoubleArray;
|
||||
using MatrixState = cvf::MatrixState;
|
||||
using Vec2f = cvf::Vec2f;
|
||||
using Rectf = cvf::Rectf;
|
||||
using TextDrawer = cvf::TextDrawer;
|
||||
using Camera = cvf::Camera;
|
||||
|
||||
public:
|
||||
enum Orientation {HORIZONTAL, VERTICAL};
|
||||
|
||||
public:
|
||||
OverlayScaleLegend(Font* font);
|
||||
virtual ~OverlayScaleLegend();
|
||||
@ -85,6 +85,8 @@ public:
|
||||
void setTickPrecision(int precision);
|
||||
enum NumberFormat { AUTO, SCIENTIFIC, FIXED};
|
||||
void setTickFormat(NumberFormat format);
|
||||
void setOrientation(Orientation orientation);
|
||||
Orientation orientation() const;
|
||||
|
||||
virtual cvf::Vec2ui preferredSize() override;
|
||||
|
||||
@ -113,13 +115,14 @@ protected:
|
||||
overallLegendSize = setSize;
|
||||
}
|
||||
|
||||
float charWidth;
|
||||
float charHeight;
|
||||
float lineSpacing;
|
||||
Vec2f margins;
|
||||
float tickTextLeadSpace;
|
||||
|
||||
//Rectf colorBarRect;
|
||||
Vec2f startPt;
|
||||
Vec2f axisStartPt;
|
||||
float axisLength;
|
||||
float majorTickSize;
|
||||
float minorTickSize;
|
||||
@ -140,23 +143,23 @@ protected:
|
||||
const MatrixState& matrixState);
|
||||
void renderLegendImmediateMode(OpenGLContext* oglContext,
|
||||
LayoutInfo* layout);
|
||||
void setupTextDrawer(TextDrawer* textDrawer,
|
||||
const LayoutInfo* layout);
|
||||
void setupHorizontalTextDrawer(TextDrawer* textDrawer, const LayoutInfo* layout);
|
||||
void setupVerticalTextDrawer(TextDrawer* textDrawer, const LayoutInfo* layout);
|
||||
|
||||
protected:
|
||||
std::vector<bool> m_visibleTickLabels; // Skip tick labels ending up on top of previous visible label
|
||||
int m_tickNumberPrecision;
|
||||
NumberFormat m_numberFormat;
|
||||
|
||||
LayoutInfo m_Layout;
|
||||
cvf::ref<TextDrawer> m_textDrawer;
|
||||
cvf::cref<ScalarMapper> m_scalarMapper;
|
||||
Orientation m_orientation;
|
||||
LayoutInfo m_Layout;
|
||||
cvf::ref<TextDrawer> m_textDrawer;
|
||||
|
||||
cvf::ref<Font> m_font;
|
||||
cvf::ref<Font> m_font;
|
||||
|
||||
cvf::cref<caf::DisplayCoordTransform> m_dispalyCoordsTransform;
|
||||
double m_currentScale = 0.0; // [pixels/length]
|
||||
std::vector<double> m_ticksInDomain;
|
||||
cvf::cref<caf::DisplayCoordTransform> m_dispalyCoordsTransform;
|
||||
double m_currentScale; // [pixels/length]
|
||||
std::vector<double> m_ticksInDomain;
|
||||
};
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user