Refactor: Start using setUiTreeHidden where missing.

This commit is contained in:
Kristian Bendiksen
2021-10-13 13:39:46 +02:00
committed by Magne Sjaastad
parent 0db0cbe8ac
commit 75fe73ee64
118 changed files with 212 additions and 218 deletions

View File

@@ -127,7 +127,7 @@ RimFishbones::RimFishbones()
CAF_PDM_InitFieldNoDefault( &m_valveLocations, "ValveLocations", "Valve Locations", "", "", "" );
m_valveLocations = new RimMultipleValveLocations();
m_valveLocations->findField( "RangeValveCount" )->uiCapability()->setUiName( "Number of Subs" );
m_valveLocations.uiCapability()->setUiHidden( true );
m_valveLocations.uiCapability()->setUiTreeHidden( true );
m_valveLocations.uiCapability()->setUiTreeChildrenHidden( true );
CAF_PDM_InitField( &m_subsOrientationMode,
@@ -154,7 +154,7 @@ RimFishbones::RimFishbones()
"" );
CAF_PDM_InitFieldNoDefault( &m_pipeProperties, "PipeProperties", "Pipe Properties", "", "", "" );
m_pipeProperties.uiCapability()->setUiHidden( true );
m_pipeProperties.uiCapability()->setUiTreeHidden( true );
m_pipeProperties.uiCapability()->setUiTreeChildrenHidden( true );
m_pipeProperties = new RimFishbonesPipeProperties;