Refactor: Start using setUiTreeHidden where missing.

This commit is contained in:
Kristian Bendiksen
2021-10-13 13:39:46 +02:00
committed by Magne Sjaastad
parent 0db0cbe8ac
commit 75fe73ee64
118 changed files with 212 additions and 218 deletions

View File

@@ -34,7 +34,7 @@ RimGeoMechCellColors::RimGeoMechCellColors( void )
{
CAF_PDM_InitFieldNoDefault( &legendConfig, "LegendDefinition", "Color Legend", "", "", "" );
this->legendConfig = new RimRegularLegendConfig();
legendConfig.uiCapability()->setUiHidden( true );
legendConfig.uiCapability()->setUiTreeHidden( true );
legendConfig->changed.connect( this, &RimGeoMechCellColors::onLegendConfigChanged );
}