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Refactor: Start using setUiTreeHidden where missing.
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committed by
Magne Sjaastad
parent
0db0cbe8ac
commit
75fe73ee64
@@ -34,7 +34,7 @@ RimGeoMechCellColors::RimGeoMechCellColors( void )
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{
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CAF_PDM_InitFieldNoDefault( &legendConfig, "LegendDefinition", "Color Legend", "", "", "" );
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this->legendConfig = new RimRegularLegendConfig();
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legendConfig.uiCapability()->setUiHidden( true );
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legendConfig.uiCapability()->setUiTreeHidden( true );
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legendConfig->changed.connect( this, &RimGeoMechCellColors::onLegendConfigChanged );
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}
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