Refactor: Start using setUiTreeHidden where missing.

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Kristian Bendiksen authored and Magne Sjaastad committed 2021-10-24 09:11:20 +02:00
1 parent 0db0cbe8ac
commit 75fe73ee64
118 files changed
+212 -218

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@@ -118,7 +118,6 @@ RimWellPathCollection::RimWellPathCollection()
CAF_PDM_InitField( &wellPathClipZDistance, "WellPathClipZDistance", 100, "Well Path Clipping Depth Distance", "", "", "" );
CAF_PDM_InitScriptableFieldNoDefault( &m_wellPaths, "WellPaths", "Well Paths", "", "", "" );
m_wellPaths.uiCapability()->setUiHidden( true );
m_wellPaths.uiCapability()->setUiTreeHidden( true );
m_wellPaths.uiCapability()->setUiTreeChildrenHidden( true );