Refactor: Start using setUiTreeHidden where missing.

This commit is contained in:
Kristian Bendiksen
2021-10-13 13:39:46 +02:00
committed by Magne Sjaastad
parent 0db0cbe8ac
commit 75fe73ee64
118 changed files with 212 additions and 218 deletions

View File

@@ -118,7 +118,6 @@ RimWellPathCollection::RimWellPathCollection()
CAF_PDM_InitField( &wellPathClipZDistance, "WellPathClipZDistance", 100, "Well Path Clipping Depth Distance", "", "", "" );
CAF_PDM_InitScriptableFieldNoDefault( &m_wellPaths, "WellPaths", "Well Paths", "", "", "" );
m_wellPaths.uiCapability()->setUiHidden( true );
m_wellPaths.uiCapability()->setUiTreeHidden( true );
m_wellPaths.uiCapability()->setUiTreeChildrenHidden( true );