#3343 Holo Lens : Add opacity

This commit is contained in:
Magne Sjaastad
2018-09-19 12:51:28 +02:00
parent 7fe4a83589
commit 782005bad9
3 changed files with 17 additions and 5 deletions

View File

@@ -21,21 +21,21 @@
#include "RigMainGrid.h"
#include "RimEclipseCase.h"
#include "RimFaultInView.h"
#include "RimGridView.h"
#include "RimSimWellInView.h"
#include "RimWellPath.h"
#include "RiuViewer.h"
#include "RivSimWellPipeSourceInfo.h"
#include "RivSourceInfo.h"
#include "RivWellPathSourceInfo.h"
#include "RiuViewer.h"
#include "cafEffectGenerator.h"
#include "cvfPart.h"
#include "cvfScene.h"
#include "RimFaultInView.h"
#include "cafEffectGenerator.h"
#include <QString>
//--------------------------------------------------------------------------------------------------
@@ -118,8 +118,8 @@ std::vector<VdeExportPart> RicHoloLensExportImpl::partsForExport(const RimGridVi
RimEclipseCase* eclipseCase = dynamic_cast<RimEclipseCase*>(si->object());
if (eclipseCase)
{
QString nameOfObject = rimEclipseCase->gridFileName();
auto gridSourceInfo = dynamic_cast<const RivSourceInfo*>(scenePart->sourceInfo());
QString nameOfObject = rimEclipseCase->gridFileName();
auto gridSourceInfo = dynamic_cast<const RivSourceInfo*>(scenePart->sourceInfo());
if (gridSourceInfo)
{
size_t gridIndex = gridSourceInfo->gridIndex();