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Preparing for result visualization
Calculated mapping vx to node nad elmnode reults
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parent
1f51eb92b3
commit
791a25e6e9
@ -50,7 +50,7 @@ public:
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int elmId(size_t elementIdx) const { return m_elementId[elementIdx]; }
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RigElementType elementType(size_t elementIdx) const { return m_elementTypes[elementIdx]; }
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const int* connectivities(size_t elementIdx) const { return &m_allAlementConnectivities[m_elementConnectivityStartIndices[elementIdx]];}
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int elementNodeResultIdx(int elementIdx, int elmLocalNodeIdx) const { return m_elementConnectivityStartIndices[elementIdx];}
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size_t elementNodeResultIdx(int elementIdx, int elmLocalNodeIdx) const { return m_elementConnectivityStartIndices[elementIdx] + elmLocalNodeIdx;}
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RigFemPartNodes& nodes() {return m_nodes;}
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const RigFemPartNodes& nodes() const {return m_nodes;}
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@ -170,7 +170,7 @@ void RivFemPartGeometryGenerator::computeArrays()
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for (int lfIdx = 0; lfIdx < faceCount; ++lfIdx)
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{
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int faceNodeCount = 0;
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const int* elmLocalFaceIndices = RigFemTypes::elementLocalFaceIndices(eType, lfIdx, &faceNodeCount);
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const int* localElmNodeIndicesForFace = RigFemTypes::localElmNodeIndicesForFace(eType, lfIdx, &faceNodeCount);
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if (faceNodeCount == 4)
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{
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#if 0
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@ -183,10 +183,20 @@ void RivFemPartGeometryGenerator::computeArrays()
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#endif
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// Needs to get rid of opposite faces
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vertices.push_back(nodeCoordinates[ elmNodeIndices[elmLocalFaceIndices[0]] ]);
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vertices.push_back(nodeCoordinates[ elmNodeIndices[elmLocalFaceIndices[1]] ]);
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vertices.push_back(nodeCoordinates[ elmNodeIndices[elmLocalFaceIndices[2]] ]);
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vertices.push_back(nodeCoordinates[ elmNodeIndices[elmLocalFaceIndices[3]] ]);
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vertices.push_back(nodeCoordinates[ elmNodeIndices[localElmNodeIndicesForFace[0]] ]);
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vertices.push_back(nodeCoordinates[ elmNodeIndices[localElmNodeIndicesForFace[1]] ]);
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vertices.push_back(nodeCoordinates[ elmNodeIndices[localElmNodeIndicesForFace[2]] ]);
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vertices.push_back(nodeCoordinates[ elmNodeIndices[localElmNodeIndicesForFace[3]] ]);
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m_quadVerticesToNodeIdx.push_back(elmNodeIndices[localElmNodeIndicesForFace[0]]);
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m_quadVerticesToNodeIdx.push_back(elmNodeIndices[localElmNodeIndicesForFace[1]]);
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m_quadVerticesToNodeIdx.push_back(elmNodeIndices[localElmNodeIndicesForFace[2]]);
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m_quadVerticesToNodeIdx.push_back(elmNodeIndices[localElmNodeIndicesForFace[3]]);
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m_quadVerticesToGlobalElmNodeIdx.push_back(m_part->elementNodeResultIdx(elmIdx, localElmNodeIndicesForFace[0]));
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m_quadVerticesToGlobalElmNodeIdx.push_back(m_part->elementNodeResultIdx(elmIdx, localElmNodeIndicesForFace[1]));
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m_quadVerticesToGlobalElmNodeIdx.push_back(m_part->elementNodeResultIdx(elmIdx, localElmNodeIndicesForFace[2]));
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m_quadVerticesToGlobalElmNodeIdx.push_back(m_part->elementNodeResultIdx(elmIdx, localElmNodeIndicesForFace[3]));
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}
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else
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{
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@ -204,15 +214,6 @@ void RivFemPartGeometryGenerator::computeArrays()
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//--------------------------------------------------------------------------------------------------
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/// Calculates the texture coordinates in a "nearly" one dimentional texture.
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/// Undefined values are coded with a y-texturecoordinate value of 1.0 instead of the normal 0.5
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//--------------------------------------------------------------------------------------------------
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void RivFemPartGeometryGenerator::textureCoordinates(Vec2fArray* textureCoords, const RigFemPartScalarDataAccess* resultAccessor, const ScalarMapper* mapper) const
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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@ -37,8 +37,6 @@ public:
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const RigFemPart* activePart() { return m_part.p(); }
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void textureCoordinates(cvf::Vec2fArray* textureCoords, const RigFemPartScalarDataAccess* resultAccessor, const cvf::ScalarMapper* mapper) const;
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// Generated geometry
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cvf::ref<cvf::DrawableGeo> generateSurface();
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cvf::ref<cvf::DrawableGeo> createMeshDrawable();
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@ -57,6 +55,8 @@ private:
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// Created arrays
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cvf::ref<cvf::Vec3fArray> m_quadVertices;
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//cvf::ref<cvf::Vec3fArray> m_triangleVertices; // If needed, we will do it like this, I think
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std::vector<size_t> m_quadVerticesToNodeIdx;
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std::vector<size_t> m_quadVerticesToGlobalElmNodeIdx;
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};
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@ -18,7 +18,7 @@
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/////////////////////////////////////////////////////////////////////////////////
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#include "RimGeoMechResultSlot.h"
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#include "RimReservoirView.h"
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#include "RimGeoMechView.h"
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#include "RimLegendConfig.h"
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#include "RimDefines.h"
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@ -58,6 +58,12 @@ QList<caf::PdmOptionItemInfo> RimGeoMechResultSlot::calculateValueOptions(const
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{
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QList<caf::PdmOptionItemInfo> options;
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if (m_reservoirView)
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{
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// RimGeoMechCase* gmCase = m_reservoirView->geoMechCase();
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}
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if (&m_resultVariable == fieldNeedingOptions)
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{
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options.push_back(caf::PdmOptionItemInfo("Von Mises", QString("VonMises")) );
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@ -67,3 +73,11 @@ QList<caf::PdmOptionItemInfo> RimGeoMechResultSlot::calculateValueOptions(const
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}
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return options;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimGeoMechResultSlot::setReservoirView(RimGeoMechView* ownerReservoirView)
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{
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m_reservoirView = ownerReservoirView;
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}
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@ -24,6 +24,7 @@
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#include "cafPdmPointer.h"
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class RimLegendConfig;
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class RimGeoMechView;
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//==================================================================================================
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///
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@ -37,11 +38,17 @@ public:
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RimGeoMechResultSlot(void);
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virtual ~RimGeoMechResultSlot(void);
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void setReservoirView(RimGeoMechView* ownerReservoirView);
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caf::PdmField<RimLegendConfig*> legendConfig;
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virtual QList<caf::PdmOptionItemInfo> calculateValueOptions(const caf::PdmFieldHandle* fieldNeedingOptions, bool * useOptionsOnly);
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private:
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caf::PdmField<QString> m_resultType;
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caf::PdmField<QString> m_resultVariable;
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caf::PdmField<QString> m_componentName;
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caf::PdmPointer<RimGeoMechView> m_reservoirView;
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};
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@ -219,6 +219,14 @@ void RimGeoMechView::updateLegends()
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimGeoMechCase* RimGeoMechView::geoMechCase()
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{
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return m_geomechCase;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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@ -64,6 +64,8 @@ public:
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};
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void setGeoMechCase(RimGeoMechCase* gmCase);
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RimGeoMechCase* geoMechCase();
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void loadDataAndUpdate();
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virtual void setCurrentTimeStep(int frameIdx){}
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