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clang-format : Set AllowAllParametersOfDeclarationOnNextLine to false
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@@ -382,8 +382,9 @@ void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongSegment( const cv
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<cvf::Vec3d> Riv3dWellLogCurveGeometryGenerator::projectVerticesOntoTriangles(
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const std::vector<cvf::Vec3d>& originalVertices, const std::vector<cvf::Vec3d>& drawSurfaceVertices )
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std::vector<cvf::Vec3d>
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Riv3dWellLogCurveGeometryGenerator::projectVerticesOntoTriangles( const std::vector<cvf::Vec3d>& originalVertices,
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const std::vector<cvf::Vec3d>& drawSurfaceVertices )
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{
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std::vector<cvf::Vec3d> projectedVertices;
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projectedVertices.reserve( originalVertices.size() );
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@@ -371,8 +371,10 @@ cvf::ref<RigResultAccessor>
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<RigResultAccessor> RivCellEdgeGeometryUtils::createCellCenterResultAccessor(
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RimEclipseCellColors* cellResultColors, size_t timeStepIndex, RigEclipseCaseData* eclipseCase, const RigGridBase* grid )
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cvf::ref<RigResultAccessor> RivCellEdgeGeometryUtils::createCellCenterResultAccessor( RimEclipseCellColors* cellResultColors,
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size_t timeStepIndex,
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RigEclipseCaseData* eclipseCase,
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const RigGridBase* grid )
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{
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cvf::ref<RigResultAccessor> resultAccessor = nullptr;
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@@ -543,7 +543,8 @@ cvf::ref<cvf::DrawableGeo> RivContourMapProjectionPartMgr::createPickPointVisDra
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///
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//--------------------------------------------------------------------------------------------------
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bool RivContourMapProjectionPartMgr::lineOverlapsWithPreviousContourLevel(
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const cvf::Vec3d& lineCenter, const RimContourMapProjection::ContourPolygons* previousLevel ) const
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const cvf::Vec3d& lineCenter,
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const RimContourMapProjection::ContourPolygons* previousLevel ) const
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{
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const int64_t jump = 50;
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CVF_ASSERT( previousLevel );
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@@ -242,8 +242,9 @@ cvf::ref<cvf::DrawableGeo> RivPipeGeometryGenerator::generateLine( const cvf::Ve
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivPipeGeometryGenerator::generateExtrudedCylinder(
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double radius, size_t crossSectionNodeCount, const cvf::Vec3dArray* cylinderCenterCoords )
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cvf::ref<cvf::DrawableGeo> RivPipeGeometryGenerator::generateExtrudedCylinder( double radius,
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size_t crossSectionNodeCount,
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const cvf::Vec3dArray* cylinderCenterCoords )
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{
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CVF_ASSERT( cylinderCenterCoords != nullptr );
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@@ -396,8 +397,9 @@ cvf::ref<cvf::DrawableGeo> RivPipeGeometryGenerator::generateExtrudedCylinder(
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivPipeGeometryGenerator::generateVariableRadiusTube(
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size_t crossSectionNodeCount, const cvf::Vec3dArray* cylinderCenterCoords, const std::vector<double>& radii )
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cvf::ref<cvf::DrawableGeo> RivPipeGeometryGenerator::generateVariableRadiusTube( size_t crossSectionNodeCount,
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const cvf::Vec3dArray* cylinderCenterCoords,
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const std::vector<double>& radii )
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{
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CVF_ASSERT( cylinderCenterCoords != nullptr );
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@@ -202,8 +202,9 @@ std::vector<std::vector<RivPolylineAnnotationPartMgr::Vec3d>>
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<std::vector<cvf::Vec3d>> RivPolylineAnnotationPartMgr::transformPolylinesPointsToDisplay(
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const std::vector<std::vector<Vec3d>>& pointsInDomain, const caf::DisplayCoordTransform* displayXf )
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std::vector<std::vector<cvf::Vec3d>>
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RivPolylineAnnotationPartMgr::transformPolylinesPointsToDisplay( const std::vector<std::vector<Vec3d>>& pointsInDomain,
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const caf::DisplayCoordTransform* displayXf )
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{
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std::vector<std::vector<Vec3d>> pointsInDisplay;
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for ( const auto& pts : pointsInDomain )
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@@ -176,8 +176,11 @@ void RivTernarySaturationOverlayItem::renderGeneric( cvf::OpenGLContext* oglCont
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//--------------------------------------------------------------------------------------------------
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/// Draw the axis using immediate mode OpenGL
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//--------------------------------------------------------------------------------------------------
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void RivTernarySaturationOverlayItem::renderAxisImmediateMode(
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float upperBoundY, float lowerBoundY, float border, unsigned int totalWidth, cvf::OpenGLContext* oglContext )
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void RivTernarySaturationOverlayItem::renderAxisImmediateMode( float upperBoundY,
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float lowerBoundY,
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float border,
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unsigned int totalWidth,
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cvf::OpenGLContext* oglContext )
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{
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#ifdef CVF_OPENGL_ES
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CVF_UNUSED( layout );
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@@ -51,8 +51,11 @@ private:
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void renderSoftware( cvf::OpenGLContext* oglContext, const cvf::Vec2i& position, const cvf::Vec2ui& size ) override;
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void renderGeneric( cvf::OpenGLContext* oglContext, const cvf::Vec2i& position, const cvf::Vec2ui& size, bool software );
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void renderAxisImmediateMode(
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float upperY, float lowerBoundY, float border, unsigned int totalWidth, cvf::OpenGLContext* oglContext );
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void renderAxisImmediateMode( float upperY,
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float lowerBoundY,
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float border,
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unsigned int totalWidth,
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cvf::OpenGLContext* oglContext );
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private:
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cvf::String m_soilRange;
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@@ -31,7 +31,8 @@
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///
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//--------------------------------------------------------------------------------------------------
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RivWellConnectionFactorGeometryGenerator::RivWellConnectionFactorGeometryGenerator(
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std::vector<CompletionVizData>& completionVizData, float radius )
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std::vector<CompletionVizData>& completionVizData,
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float radius )
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: m_completionVizData( completionVizData )
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, m_radius( radius )
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, m_trianglesPerConnection( 0 )
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@@ -89,8 +89,10 @@ private:
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RimFracture* fracture,
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bool disableLighting );
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static std::vector<cvf::Vec3f> transformToFractureDisplayCoords(
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const std::vector<cvf::Vec3f>& polygon, cvf::Mat4d m, const caf::DisplayCoordTransform& displayCoordTransform );
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static std::vector<cvf::Vec3f>
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transformToFractureDisplayCoords( const std::vector<cvf::Vec3f>& polygon,
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cvf::Mat4d m,
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const caf::DisplayCoordTransform& displayCoordTransform );
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static cvf::ref<cvf::DrawableGeo> buildDrawableGeoFromTriangles( const std::vector<cvf::uint>& triangleIndices,
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const std::vector<cvf::Vec3f>& nodeCoords );
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