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#1646 Fix disappearing mesh lines by using double transformation calculations
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@@ -44,7 +44,7 @@ public:
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private:
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friend class RigWellPathStimplanIntersectorTester;
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static void calculate(const cvf::Mat4f& fractureXf,
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static void calculate(const cvf::Mat4d& fractureXf,
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const std::vector<cvf::Vec3d>& wellPathPoints,
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double wellRadius,
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double perforationLength,
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@@ -58,7 +58,7 @@ private:
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class RigWellPathStimplanIntersectorTester
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{
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public:
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static void testCalculate(const cvf::Mat4f& fractureXf,
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static void testCalculate(const cvf::Mat4d& fractureXf,
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const std::vector<cvf::Vec3d>& wellPathPoints,
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double wellRadius,
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double perforationLength,
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