#1646 Fix disappearing mesh lines by using double transformation calculations

This commit is contained in:
Jacob Støren
2017-06-23 10:16:39 +02:00
parent 63cf1e91b3
commit 7d7172f811
12 changed files with 62 additions and 57 deletions

View File

@@ -44,7 +44,7 @@ public:
private:
friend class RigWellPathStimplanIntersectorTester;
static void calculate(const cvf::Mat4f& fractureXf,
static void calculate(const cvf::Mat4d& fractureXf,
const std::vector<cvf::Vec3d>& wellPathPoints,
double wellRadius,
double perforationLength,
@@ -58,7 +58,7 @@ private:
class RigWellPathStimplanIntersectorTester
{
public:
static void testCalculate(const cvf::Mat4f& fractureXf,
static void testCalculate(const cvf::Mat4d& fractureXf,
const std::vector<cvf::Vec3d>& wellPathPoints,
double wellRadius,
double perforationLength,