#1646 Fix disappearing mesh lines by using double transformation calculations

This commit is contained in:
Jacob Støren
2017-06-23 10:16:39 +02:00
parent 63cf1e91b3
commit 7d7172f811
12 changed files with 62 additions and 57 deletions

View File

@@ -281,7 +281,7 @@ TEST(RigWellPathStimplanIntersector, intersection)
{
{
cvf::Mat4f fractureXf = cvf::Mat4f::IDENTITY;
cvf::Mat4d fractureXf = cvf::Mat4d::IDENTITY;
fractureXf.setTranslation({ 50.0f, 0.0f, 0.0f });
//std::vector<cvf::Vec3f> fracturePolygon ={ {0.0f, 0.0f, 0.0f}, {5.0f, 10.0f, 0.0f}, {10.0f, 0.0f, 0.0f} };
@@ -315,7 +315,7 @@ TEST(RigWellPathStimplanIntersector, intersection)
}
{
cvf::Mat4f fractureXf = cvf::Mat4f::IDENTITY;
cvf::Mat4d fractureXf = cvf::Mat4d::IDENTITY;
// std::vector<cvf::Vec3f> fracturePolygon ={ {0.0f, 0.0f, 0.0f}, {5.0f, 10.0f, 0.0f}, {10.0f, 0.0f, 0.0f} };
double perforationLength = 10;