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#1646 Fix disappearing mesh lines by using double transformation calculations
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@@ -281,7 +281,7 @@ TEST(RigWellPathStimplanIntersector, intersection)
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{
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{
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cvf::Mat4f fractureXf = cvf::Mat4f::IDENTITY;
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cvf::Mat4d fractureXf = cvf::Mat4d::IDENTITY;
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fractureXf.setTranslation({ 50.0f, 0.0f, 0.0f });
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//std::vector<cvf::Vec3f> fracturePolygon ={ {0.0f, 0.0f, 0.0f}, {5.0f, 10.0f, 0.0f}, {10.0f, 0.0f, 0.0f} };
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@@ -315,7 +315,7 @@ TEST(RigWellPathStimplanIntersector, intersection)
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}
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{
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cvf::Mat4f fractureXf = cvf::Mat4f::IDENTITY;
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cvf::Mat4d fractureXf = cvf::Mat4d::IDENTITY;
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// std::vector<cvf::Vec3f> fracturePolygon ={ {0.0f, 0.0f, 0.0f}, {5.0f, 10.0f, 0.0f}, {10.0f, 0.0f, 0.0f} };
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double perforationLength = 10;
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