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https://github.com/OPM/ResInsight.git
synced 2025-02-25 18:55:39 -06:00
Rename virtual methods in Rim3dView
To make it more clear that they are virtual methods to be distinguished from implementations in the base class. Also make their meaning somewhat more expressed.
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@@ -124,7 +124,7 @@ void RimGeoMechView::onLoadDataAndUpdate()
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{
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caf::ProgressInfo progress( 7, "" );
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progress.setNextProgressIncrement( 5 );
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updateScaleTransform();
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onUpdateScaleTransform();
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if ( m_geomechCase )
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{
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@@ -181,7 +181,7 @@ void RimGeoMechView::onLoadDataAndUpdate()
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///
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//--------------------------------------------------------------------------------------------------
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void RimGeoMechView::updateScaleTransform()
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void RimGeoMechView::onUpdateScaleTransform()
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{
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cvf::Mat4d scale = cvf::Mat4d::IDENTITY;
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scale( 2, 2 ) = scaleZ();
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@@ -231,7 +231,7 @@ QString RimGeoMechView::createAutoName() const
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/// or at least empty scenes as frames that is delivered to the viewer
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/// The real geometry generation is done inside RivReservoirViewGeometry and friends
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//--------------------------------------------------------------------------------------------------
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void RimGeoMechView::createDisplayModel()
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void RimGeoMechView::onCreateDisplayModel()
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{
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if ( nativeOrOverrideViewer() == nullptr ) return;
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@@ -316,7 +316,7 @@ RimPropertyFilterCollection* RimGeoMechView::nativePropertyFilterCollection()
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimGeoMechView::updateCurrentTimeStep()
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void RimGeoMechView::onUpdateCurrentTimeStep()
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{
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updateLegends();
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@@ -402,7 +402,7 @@ void RimGeoMechView::updateCurrentTimeStep()
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimGeoMechView::updateStaticCellColors()
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void RimGeoMechView::onUpdateStaticCellColors()
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{
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m_vizLogic->updateStaticCellColors( -1 );
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}
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@@ -419,7 +419,7 @@ void RimGeoMechView::setGeoMechCase( RimGeoMechCase* gmCase )
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimGeoMechView::resetLegendsInViewer()
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void RimGeoMechView::onResetLegendsInViewer()
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{
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this->cellResult()->legendConfig->recreateLegend();
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@@ -711,7 +711,7 @@ RimGeoMechCase* RimGeoMechView::geoMechCase() const
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//--------------------------------------------------------------------------------------------------
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/// Clamp the current timestep to actual possibilities
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//--------------------------------------------------------------------------------------------------
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void RimGeoMechView::clampCurrentTimestep()
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void RimGeoMechView::onClampCurrentTimestep()
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{
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int maxFrameCount = 0;
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@@ -852,7 +852,7 @@ void RimGeoMechView::calculateCurrentTotalCellVisibility( cvf::UByteArray* total
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimGeoMechView::createPartCollectionFromSelection( cvf::Collection<cvf::Part>* parts )
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void RimGeoMechView::onCreatePartCollectionFromSelection( cvf::Collection<cvf::Part>* parts )
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{
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Riu3dSelectionManager* riuSelManager = Riu3dSelectionManager::instance();
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std::vector<RiuSelectionItem*> items;
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