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Rename virtual methods in Rim3dView
To make it more clear that they are virtual methods to be distinguished from implementations in the base class. Also make their meaning somewhat more expressed.
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@@ -58,7 +58,6 @@ public:
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virtual void setCurrentTimeStepAndUpdate( int frameIndex ) = 0;
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virtual void updateCurrentTimeStepAndRedraw() = 0;
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virtual void updateLegends() = 0;
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virtual void endAnimation() = 0;
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};
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