(#266) Added geometry for grid box faces

Added legend lines and text
This commit is contained in:
Magne Sjaastad 2015-11-12 12:00:51 +01:00
parent 83d1c0c411
commit 7ff7f42adc
12 changed files with 955 additions and 19 deletions

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@ -31,6 +31,7 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/FileInterface
${CMAKE_CURRENT_SOURCE_DIR}/SocketInterface
${CMAKE_CURRENT_SOURCE_DIR}/ModelVisualization
${CMAKE_CURRENT_SOURCE_DIR}/ModelVisualization/GridBox
${CMAKE_CURRENT_SOURCE_DIR}/UserInterface
${CMAKE_CURRENT_SOURCE_DIR}/ProjectDataModel
${CMAKE_CURRENT_SOURCE_DIR}/ResultStatisticsCache
@ -111,12 +112,11 @@ set( SOCKET_INTERFACE_FILES
SocketInterface/RiaSocketDataTransfer.cpp
)
set( UNIT_TEST_FILES
ProjectDataModel/ProjectDataModel_UnitTests/RimWellLogExtractionCurveImpl-Test.cpp
ProjectDataModel/ProjectDataModel_UnitTests/WellPathAsciiFileReader-Test.cpp
# Using GLOB here to ease adding of new unit tests
FILE ( GLOB UNIT_TEST_FILES
ProjectDataModel/ProjectDataModel_UnitTests/*.cpp
)
list( APPEND CPP_SOURCES
${APPLICATION_FILES}
${USER_INTERFACE_FILES}
@ -124,16 +124,17 @@ list( APPEND CPP_SOURCES
${UNIT_TEST_FILES}
)
list( APPEND REFERENCED_CMAKE_FILES
ReservoirDataModel/CMakeLists_files.cmake
ReservoirDataModel/CMakeLists_filesNotToUnitTest.cmake
FileInterface/CMakeLists_files.cmake
ProjectDataModel/CMakeLists_files.cmake
GeoMech/GeoMechVisualization/CMakeLists_files.cmake
ModelVisualization/CMakeLists_files.cmake
GeoMech/GeoMechVisualization/CMakeLists_files.cmake
Commands/CMakeLists_files.cmake
ModelVisualization/GridBox/CMakeLists_files.cmake
Commands/CMakeLists_files.cmake
Commands/OperationsUsingObjReferences/CMakeLists_files.cmake
Commands/ToggleCommands/CMakeLists_files.cmake
Commands/OctaveScriptCommands/CMakeLists_files.cmake

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@ -1,18 +1,17 @@
#include <stdlib.h>
#include "RivFemPartGeometryGenerator.h"
#include "cvfBase.h"
#include "RigFemPart.h"
//#include "RigFemPartScalarDataAccess.h"
#include "cvfBase.h"
#include "cvfArray.h"
#include "cvfDebugTimer.h"
#include "cvfGeometryBuilderDrawableGeo.h"
#include "cvfDrawableGeo.h"
#include "cvfOutlineEdgeExtractor.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfScalarMapper.h"
#include "cvfArray.h"
#include "cvfOutlineEdgeExtractor.h"
#include <stdlib.h>
#include <cmath>

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@ -0,0 +1,26 @@
# Use this workaround until we're on 2.8.3 on all platforms and can use CMAKE_CURRENT_LIST_DIR directly
if (${CMAKE_VERSION} VERSION_GREATER "2.8.2")
set(CEE_CURRENT_LIST_DIR ${CMAKE_CURRENT_LIST_DIR}/)
endif()
set (SOURCE_GROUP_HEADER_FILES
${CEE_CURRENT_LIST_DIR}RivPatchGenerator.h
${CEE_CURRENT_LIST_DIR}RivGridBoxGenerator.h
)
set (SOURCE_GROUP_SOURCE_FILES
${CEE_CURRENT_LIST_DIR}RivPatchGenerator.cpp
${CEE_CURRENT_LIST_DIR}RivGridBoxGenerator.cpp
)
list(APPEND CODE_HEADER_FILES
${SOURCE_GROUP_HEADER_FILES}
)
list(APPEND CODE_SOURCE_FILES
${SOURCE_GROUP_SOURCE_FILES}
)
source_group( "ModelVisualization\\GridBox" FILES ${SOURCE_GROUP_HEADER_FILES} ${SOURCE_GROUP_SOURCE_FILES} ${CEE_CURRENT_LIST_DIR}CMakeLists_files.cmake )

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@ -0,0 +1,487 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivGridBoxGenerator.h"
#include "RivPatchGenerator.h"
#include "cafEffectGenerator.h"
#include "cvfCamera.h"
#include "cvfDrawableText.h"
#include "cvfFixedAtlasFont.h"
#include "cvfGeometryBuilderDrawableGeo.h"
#include "cvfGeometryBuilderFaceList.h"
#include "cvfMeshEdgeExtractor.h"
#include "cvfPrimitiveSetIndexedUInt.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivGridBoxGenerator::RivGridBoxGenerator()
{
m_gridBoxModel = new cvf::ModelBasicList;
m_linDiscreteScalarMapper = new cvf::ScalarMapperDiscreteLinear;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::setTransform(cvf::Transform* scaleTransform)
{
m_scaleTransform = scaleTransform;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::setBoundingBox(const cvf::BoundingBox& boundingBox)
{
m_boundingBox = boundingBox;
m_xValues.clear();
m_yValues.clear();
m_zValues.clear();
cvf::Vec3d min = m_boundingBox.min();
cvf::Vec3d max = m_boundingBox.max();
m_linDiscreteScalarMapper->setRange(min.x(), max.x());
m_linDiscreteScalarMapper->setLevelCount(5, true);
m_linDiscreteScalarMapper->majorTickValues(&m_xValues);
m_linDiscreteScalarMapper->setRange(min.y(), max.y());
m_linDiscreteScalarMapper->setLevelCount(5, true);
m_linDiscreteScalarMapper->majorTickValues(&m_yValues);
m_linDiscreteScalarMapper->setRange(min.z(), max.z());
m_linDiscreteScalarMapper->setLevelCount(5, true);
m_linDiscreteScalarMapper->majorTickValues(&m_zValues);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::createGridBoxParts()
{
createGridBoxSideParts();
createGridBoxLegendParts();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::updateFromCamera(const cvf::Camera* camera)
{
m_gridBoxModel->removeAllParts();
if (m_gridBoxSideParts.size() == 0) return;
for (size_t i = POS_X; i <= NEG_Z; i++)
{
cvf::Vec3f sideNorm = sideNormalOutwards((FaceType)i);
cvf::Vec3d camToSide = camera->position() - pointOnSide((FaceType)i);
camToSide.normalize();
if (sideNorm.dot(cvf::Vec3f(camToSide)) < 0.0)
{
m_gridBoxModel->addPart(m_gridBoxSideParts[i].p());
}
}
for (size_t i = 0; i < m_gridBoxLegendParts.size(); i++)
{
m_gridBoxModel->addPart(m_gridBoxLegendParts[i].p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Model* RivGridBoxGenerator::model()
{
return m_gridBoxModel.p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::createGridBoxSideParts()
{
m_gridBoxSideParts.clear();
cvf::Vec3d min = m_boundingBox.min();
cvf::Vec3d max = m_boundingBox.max();
for (int face = POS_X; face <= NEG_Z; face++)
{
// TODO: move out of loop
RivPatchGenerator patchGen;
if (face == POS_X)
{
patchGen.setOrigin(cvf::Vec3d(max.x(), 0.0, 0.0));
patchGen.setAxes(cvf::Vec3d::Y_AXIS, cvf::Vec3d::Z_AXIS);
patchGen.setSubdivisions(m_yValues, m_zValues);
}
else if (face == NEG_X)
{
patchGen.setOrigin(cvf::Vec3d(min.x(), 0.0, 0.0));
patchGen.setAxes(cvf::Vec3d::Y_AXIS, cvf::Vec3d::Z_AXIS);
patchGen.setSubdivisions(m_yValues, m_zValues);
}
else if (face == POS_Y)
{
patchGen.setOrigin(cvf::Vec3d(0.0, max.y(), 0.0));
patchGen.setAxes(cvf::Vec3d::X_AXIS, cvf::Vec3d::Z_AXIS);
patchGen.setSubdivisions(m_xValues, m_zValues);
}
else if (face == NEG_Y)
{
patchGen.setOrigin(cvf::Vec3d(0.0, min.y(), 0.0));
patchGen.setAxes(cvf::Vec3d::X_AXIS, cvf::Vec3d::Z_AXIS);
patchGen.setSubdivisions(m_xValues, m_zValues);
}
else if (face == POS_Z)
{
patchGen.setOrigin(cvf::Vec3d(0.0, 0.0, max.z()));
patchGen.setAxes(cvf::Vec3d::X_AXIS, cvf::Vec3d::Y_AXIS);
patchGen.setSubdivisions(m_xValues, m_yValues);
}
else if (face == NEG_Z)
{
patchGen.setOrigin(cvf::Vec3d(0.0, 0.0, min.z()));
patchGen.setAxes(cvf::Vec3d::X_AXIS, cvf::Vec3d::Y_AXIS);
patchGen.setSubdivisions(m_xValues, m_yValues);
}
else
{
CVF_ASSERT(false);
}
cvf::GeometryBuilderFaceList builder;
patchGen.generate(&builder);
cvf::ref<cvf::Vec3fArray> vertexArray = builder.vertices();
cvf::ref<cvf::UIntArray> faceList = builder.faceList();
{
// Box mesh
cvf::MeshEdgeExtractor ee;
ee.addFaceList(*faceList);
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(vertexArray.p());
geo->addPrimitiveSet(new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES, ee.lineIndices().p()));
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Grid box ");
part->setDrawable(geo.p());
part->setTransform(m_scaleTransform.p());
part->updateBoundingBox();
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator effGen(cvf::Color3f::GRAY);
eff = effGen.generateCachedEffect();
part->setEffect(eff.p());
m_gridBoxSideParts.push_back(part.p());
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::createGridBoxLegendParts()
{
m_gridBoxLegendParts.clear();
for (int edge = POS_Z_POS_X; edge <= NEG_X_NEG_Y; edge++)
{
cvf::Collection<cvf::Part> parts;
createLegend((EdgeType)edge, &parts);
for (int i = 0; i < parts.size(); i++)
{
m_gridBoxLegendParts.push_back(parts.at(i));
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivGridBoxGenerator::createLegend(EdgeType edge, cvf::Collection<cvf::Part>* parts)
{
cvf::Vec3d posMin;
cvf::Vec3d posMax;
cvf::Vec3d min = m_boundingBox.min();
cvf::Vec3d max = m_boundingBox.max();
std::vector<double>* tickValues = NULL;
AxisType axis;
cvf::Vec3f tickMarkDir;
switch (edge)
{
case RivGridBoxGenerator::POS_Z_POS_X:
axis = Y_AXIS;
tickValues = &m_yValues;
posMin.set(max.x(), min.y(), max.z());
posMax.set(max.x(), max.y(), max.z());
tickMarkDir = cornerDirection(POS_Z, POS_X);
break;
case RivGridBoxGenerator::POS_Z_NEG_X:
axis = Y_AXIS;
tickValues = &m_yValues;
posMin.set(min.x(), min.y(), max.z());
posMax.set(min.x(), max.y(), max.z());
tickMarkDir = cornerDirection(POS_Z, NEG_X);
break;
case RivGridBoxGenerator::POS_Z_POS_Y:
axis = X_AXIS;
tickValues = &m_xValues;
posMin.set(min.x(), max.y(), max.z());
posMax.set(max.x(), max.y(), max.z());
tickMarkDir = cornerDirection(POS_Z, POS_Y);
break;
case RivGridBoxGenerator::POS_Z_NEG_Y:
axis = X_AXIS;
tickValues = &m_xValues;
posMin.set(min.x(), min.y(), max.z());
posMax.set(max.x(), min.y(), max.z());
tickMarkDir = cornerDirection(POS_Z, NEG_Y);
break;
case RivGridBoxGenerator::NEG_Z_POS_X:
axis = Y_AXIS;
tickValues = &m_yValues;
posMin.set(max.x(), min.y(), min.z());
posMax.set(max.x(), max.y(), min.z());
tickMarkDir = cornerDirection(NEG_Z, POS_X);
break;
case RivGridBoxGenerator::NEG_Z_NEG_X:
axis = Y_AXIS;
tickValues = &m_yValues;
posMin.set(min.x(), min.y(), min.z());
posMax.set(min.x(), max.y(), min.z());
tickMarkDir = cornerDirection(NEG_Z, NEG_X);
break;
case RivGridBoxGenerator::NEG_Z_POS_Y:
axis = X_AXIS;
tickValues = &m_xValues;
posMin.set(min.x(), max.y(), min.z());
posMax.set(max.x(), max.y(), min.z());
tickMarkDir = cornerDirection(NEG_Z, POS_Y);
break;
case RivGridBoxGenerator::NEG_Z_NEG_Y:
axis = X_AXIS;
tickValues = &m_xValues;
posMin.set(min.x(), min.y(), min.z());
posMax.set(max.x(), min.y(), min.z());
tickMarkDir = cornerDirection(NEG_Z, NEG_Y);
break;
case RivGridBoxGenerator::POS_X_POS_Y:
axis = Z_AXIS;
tickValues = &m_zValues;
posMin.set(max.x(), max.y(), min.z());
posMax.set(max.x(), max.y(), max.z());
tickMarkDir = cornerDirection(POS_X, POS_Y);
break;
case RivGridBoxGenerator::POS_X_NEG_Y:
axis = Z_AXIS;
tickValues = &m_zValues;
posMin.set(max.x(), min.y(), min.z());
posMax.set(max.x(), min.y(), max.z());
tickMarkDir = cornerDirection(POS_X, NEG_Y);
break;
case RivGridBoxGenerator::NEG_X_POS_Y:
axis = Z_AXIS;
tickValues = &m_zValues;
posMin.set(min.x(), max.y(), min.z());
posMax.set(min.x(), max.y(), max.z());
tickMarkDir = cornerDirection(NEG_X, POS_Y);
break;
case RivGridBoxGenerator::NEG_X_NEG_Y:
axis = Z_AXIS;
tickValues = &m_zValues;
posMin.set(min.x(), min.y(), min.z());
posMax.set(min.x(), min.y(), max.z());
tickMarkDir = cornerDirection(NEG_X, NEG_Y);
break;
default:
break;
}
CVF_ASSERT(tickValues);
size_t numVerts = (tickValues->size()) * 2;
size_t numLines = (tickValues->size()) + 1;
cvf::ref<cvf::Vec3fArray> vertices = new cvf::Vec3fArray;
vertices->reserve(numVerts);
cvf::ref<cvf::UIntArray> indices = new cvf::UIntArray;
indices->reserve(2 * numLines);
float tickLength = static_cast<float>(m_boundingBox.extent().length() / 100.0);
cvf::Vec3f point = cvf::Vec3f(posMin);
cvf::Vec3f tickPoint;
// Tick marks
for (size_t i = 0; i < tickValues->size(); ++i)
{
point[axis] = static_cast<float>(tickValues->at(i));
vertices->add(point);
tickPoint = point + tickLength*tickMarkDir;;
vertices->add(tickPoint);
indices->add(2 * static_cast<cvf::uint>(i));
indices->add(2 * static_cast<cvf::uint>(i) + 1);
}
// Backbone of legend
indices->add(0);
indices->add(static_cast<cvf::uint>(numVerts) - 2);
{
// Legend lines
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(vertices.p());
cvf::ref<cvf::PrimitiveSetIndexedUInt> primSet = new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES);
primSet->setIndices(indices.p());
geo->addPrimitiveSet(primSet.p());
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("Legend lines ");
part->setDrawable(geo.p());
part->setTransform(m_scaleTransform.p());
part->updateBoundingBox();
cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator effGen(cvf::Color3f::WHITE);
eff = effGen.generateCachedEffect();
part->setEffect(eff.p());
parts->push_back(part.p());
}
{
// Text labels
cvf::ref<cvf::DrawableText> geo = new cvf::DrawableText;
geo->setFont(new cvf::FixedAtlasFont(cvf::FixedAtlasFont::STANDARD));
geo->setTextColor(cvf::Color3::WHITE);
geo->setDrawBackground(false);
geo->setDrawBorder(false);
//textGeo->setCheckPosVisible(false);
for (size_t idx = 0; idx < tickValues->size(); idx++)
{
geo->addText(cvf::String(tickValues->at(idx)), vertices->get(idx*2 + 1) + (0.5f * tickLength) * tickMarkDir);
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setDrawable(geo.p());
part->setTransform(m_scaleTransform.p());
part->updateBoundingBox();
cvf::ref<cvf::Effect> eff = new cvf::Effect;
part->setEffect(eff.p());
//textPart->setPriority(11);
part->setName("Legend text");
parts->push_back(part.p());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3f RivGridBoxGenerator::sideNormalOutwards(FaceType face)
{
switch (face)
{
case RivGridBoxGenerator::POS_X:
return cvf::Vec3f::X_AXIS;
case RivGridBoxGenerator::NEG_X:
return -cvf::Vec3f::X_AXIS;
case RivGridBoxGenerator::POS_Y:
return cvf::Vec3f::Y_AXIS;
case RivGridBoxGenerator::NEG_Y:
return -cvf::Vec3f::Y_AXIS;
case RivGridBoxGenerator::POS_Z:
return cvf::Vec3f::Z_AXIS;
case RivGridBoxGenerator::NEG_Z:
return -cvf::Vec3f::Z_AXIS;
default:
break;
}
return cvf::Vec3f::ZERO;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RivGridBoxGenerator::pointOnSide(FaceType face)
{
switch (face)
{
case RivGridBoxGenerator::POS_X:
case RivGridBoxGenerator::POS_Y:
case RivGridBoxGenerator::POS_Z:
return cvf::Vec3d(m_boundingBox.max());
case RivGridBoxGenerator::NEG_X:
case RivGridBoxGenerator::NEG_Y:
case RivGridBoxGenerator::NEG_Z:
return cvf::Vec3d(m_boundingBox.min());
default:
break;
}
return cvf::Vec3d::ZERO;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3f RivGridBoxGenerator::cornerDirection(FaceType face1, FaceType face2)
{
cvf::Vec3f dir = sideNormalOutwards(face1) + sideNormalOutwards(face2);
dir.normalize();
return dir;
}

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@ -0,0 +1,118 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfBase.h"
#include "cvfCollection.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfTransform.h"
#include "cvfScalarMapperDiscreteLinear.h"
namespace cvf
{
class Camera;
}
//==================================================================================================
//
//
//==================================================================================================
class RivGridBoxGenerator
{
public:
RivGridBoxGenerator();
void setTransform(cvf::Transform* scaleTransform);
void setBoundingBox(const cvf::BoundingBox& boundingBox);
void createGridBoxParts();
void updateFromCamera(const cvf::Camera* camera);
cvf::Model* model();
private:
enum AxisType
{
X_AXIS,
Y_AXIS,
Z_AXIS
};
enum FaceType
{
POS_X,
NEG_X,
POS_Y,
NEG_Y,
POS_Z,
NEG_Z
};
enum EdgeType
{
POS_Z_POS_X,
POS_Z_NEG_X,
POS_Z_POS_Y,
POS_Z_NEG_Y,
NEG_Z_POS_X,
NEG_Z_NEG_X,
NEG_Z_POS_Y,
NEG_Z_NEG_Y,
POS_X_POS_Y,
POS_X_NEG_Y,
NEG_X_POS_Y,
NEG_X_NEG_Y
};
private:
void createGridBoxSideParts();
void createGridBoxLegendParts();
void createLegend(EdgeType edge, cvf::Collection<cvf::Part>* parts);
cvf::Vec3f sideNormalOutwards(FaceType face);
cvf::Vec3d pointOnSide(FaceType face);
cvf::Vec3f cornerDirection(FaceType face1, FaceType face2);
private:
cvf::Collection<cvf::Part> m_gridBoxSideParts;
cvf::Collection<cvf::Part> m_gridBoxLegendParts;
cvf::ref<cvf::ModelBasicList> m_gridBoxModel;
cvf::ref<cvf::Transform> m_scaleTransform;
cvf::BoundingBox m_boundingBox;
cvf::ref<cvf::ScalarMapperDiscreteLinear> m_linDiscreteScalarMapper;
std::vector<double> m_xValues;
std::vector<double> m_yValues;
std::vector<double> m_zValues;
};

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@ -0,0 +1,163 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivPatchGenerator.h"
#include "cvfGeometryUtils.h"
#include "cvfArray.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivPatchGenerator::RivPatchGenerator()
: m_origin(0, 0, 0),
m_axisU(cvf::Vec3d::X_AXIS),
m_axisV(cvf::Vec3d::Y_AXIS),
m_useQuads(true),
m_windingCCW(true)
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivPatchGenerator::setOrigin(const cvf::Vec3d& origin)
{
m_origin = origin;
}
//--------------------------------------------------------------------------------------------------
/// Set the axes
///
/// The specified axes will be normalized
//--------------------------------------------------------------------------------------------------
void RivPatchGenerator::setAxes(const cvf::Vec3d& axisU, const cvf::Vec3d& axisV)
{
m_axisU = axisU.getNormalized();
m_axisV = axisV.getNormalized();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivPatchGenerator::setSubdivisions(const std::vector<double>& uValues, const std::vector<double>& vValues)
{
m_uValues = uValues;
m_vValues = vValues;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivPatchGenerator::setQuads(bool useQuads)
{
m_useQuads = useQuads;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivPatchGenerator::setWindingCCW(bool windingCCW)
{
m_windingCCW = windingCCW;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivPatchGenerator::generate(cvf::GeometryBuilder* builder)
{
/*
CVF_ASSERT(m_cellCountU > 0);
CVF_ASSERT(m_cellCountV > 0);
size_t numVertices = (m_cellCountU + 1)*(m_cellCountV + 1);
Vec3fArray vertices;
vertices.reserve(numVertices);
const Vec3d unitU = (m_extentU*m_axisU)/m_cellCountU;
const Vec3d unitV = (m_extentV*m_axisV)/m_cellCountV;
uint v;
for (v = 0; v <= m_cellCountV; v++)
{
Vec3d rowOrigo(m_origin + unitV*v);
uint u;
for (u = 0; u <= m_cellCountU; u++)
{
vertices.add(Vec3f(rowOrigo + unitU*u));
}
}
uint baseNodeIdx = builder->addVertices(vertices);
if (m_useQuads)
{
UIntArray conn;
GeometryUtils::tesselatePatchAsQuads(m_cellCountU + 1, m_cellCountV + 1, baseNodeIdx, m_windingCCW, &conn);
builder->addQuads(conn);
}
else
{
UIntArray conn;
GeometryUtils::tesselatePatchAsTriangles(m_cellCountU + 1, m_cellCountV + 1, baseNodeIdx, m_windingCCW, &conn);
builder->addTriangles(conn);
}
*/
CVF_ASSERT(m_uValues.size() > 0);
CVF_ASSERT(m_vValues.size() > 0);
size_t numVertices = m_uValues.size() * m_vValues.size();
cvf::Vec3fArray vertices;
vertices.reserve(numVertices);
for (size_t v = 0; v < m_vValues.size(); v++)
{
cvf::Vec3d rowOrigo(m_origin + m_axisV * m_vValues[v]);
for (size_t u = 0; u < m_uValues.size(); u++)
{
vertices.add(cvf::Vec3f(rowOrigo + m_axisU * m_uValues[u]));
}
}
cvf::uint baseNodeIdx = builder->addVertices(vertices);
if (m_useQuads)
{
cvf::UIntArray conn;
cvf::GeometryUtils::tesselatePatchAsQuads(static_cast<int>(m_uValues.size()), static_cast<int>(m_vValues.size()), baseNodeIdx, m_windingCCW, &conn);
builder->addQuads(conn);
}
else
{
cvf::UIntArray conn;
cvf::GeometryUtils::tesselatePatchAsTriangles(static_cast<int>(m_uValues.size()), static_cast<int>(m_vValues.size()), baseNodeIdx, m_windingCCW, &conn);
builder->addTriangles(conn);
}
}

View File

@ -0,0 +1,64 @@
/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfBase.h"
#include "cvfVector3.h"
#include <vector>
namespace cvf
{
class GeometryBuilder;
}
//==================================================================================================
//
// Generates 2D patches based on predefined coordinates along u and v axis
// Inspired by cvf::PatchGenerator
//
//==================================================================================================
class RivPatchGenerator
{
public:
RivPatchGenerator();
void setOrigin(const cvf::Vec3d& origin);
void setAxes(const cvf::Vec3d& axisU, const cvf::Vec3d& axisV);
void setSubdivisions(const std::vector<double>& uValues, const std::vector<double>& vValues);
void setQuads(bool useQuads);
void setWindingCCW(bool windingCCW);
void generate(cvf::GeometryBuilder* builder);
private:
cvf::Vec3d m_origin; // Origin. Default (0, 0, 0)
cvf::Vec3d m_axisU; // First axis of patch. Default is global X-axis
cvf::Vec3d m_axisV; // Second axis of patch. Default is global Y-axis
std::vector<double> m_uValues;
std::vector<double> m_vValues;
bool m_useQuads; // If true, quads will be generated, otherwise triangles. Default is quads
bool m_windingCCW; // Winding of the generated quads. Controls which side of the patch will be front facing.
};

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@ -0,0 +1,34 @@
#include "gtest/gtest.h"
#include "cvfScalarMapperDiscreteLinear.h"
#include <QDebug>
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST(ScalarMapperTest, TestHumanReadableTickmarks)
{
cvf::ref<cvf::ScalarMapperDiscreteLinear> m_linDiscreteScalarMapper = new cvf::ScalarMapperDiscreteLinear;
double adjustedMin = 0.0;
double adjustedMax = 0.0;
adjustedMin = 2141234;
adjustedMax = 2165239;
size_t m_numLevels = 10;
m_linDiscreteScalarMapper->setRange(adjustedMin, adjustedMax);
m_linDiscreteScalarMapper->setLevelCount(m_numLevels, true);
std::vector<double> tickValues;
m_linDiscreteScalarMapper->majorTickValues(&tickValues);
for (size_t i = 0; i < tickValues.size(); i++)
{
qDebug() << i << " " << tickValues[i];
}
}

View File

@ -480,6 +480,8 @@ void RimEclipseView::createDisplayModel()
m_overlayInfoConfig()->update3DInfo();
updateLegends();
}
m_viewer->showGridBox(true);
}

View File

@ -250,6 +250,8 @@ void RimGeoMechView::createDisplayModel()
m_vizLogic->updateStaticCellColors(-1);
m_overlayInfoConfig()->update3DInfo();
}
m_viewer->showGridBox(true);
}
//--------------------------------------------------------------------------------------------------

View File

@ -28,6 +28,8 @@
#include "RimViewController.h"
#include "RimViewLinker.h"
#include "RivGridBoxGenerator.h"
#include "RiuCadNavigation.h"
#include "RiuGeoQuestNavigation.h"
#include "RiuRmsNavigation.h"
@ -160,6 +162,9 @@ RiuViewer::RiuViewer(const QGLFormat& format, QWidget* parent)
// Setting this policy will make sure the handling is not deferred to the widget's parent,
// which solves the problem
setContextMenuPolicy(Qt::PreventContextMenu);
m_showGridBox = true;
m_gridBoxGenerator = new RivGridBoxGenerator;
}
@ -179,6 +184,7 @@ RiuViewer::~RiuViewer()
delete m_animationProgress;
delete m_histogramWidget;
delete m_progressBarStyle;
delete m_gridBoxGenerator;
}
@ -502,6 +508,11 @@ void RiuViewer::navigationPolicyUpdate()
{
viewLinker->updateCamera(m_reservoirView);
}
if (m_showGridBox)
{
m_gridBoxGenerator->updateFromCamera(mainCamera());
}
}
}
@ -525,3 +536,25 @@ RimView* RiuViewer::ownerReservoirView()
{
return m_reservoirView;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RiuViewer::showGridBox(bool enable)
{
m_showGridBox = enable;
if (!enable)
{
currentScene()->removeModel(m_gridBoxGenerator->model());
}
else
{
m_gridBoxGenerator->setBoundingBox(mainScene()->boundingBox());
// m_gridBoxGenerator->setTransform();
m_gridBoxGenerator->updateFromCamera(mainCamera());
m_gridBoxGenerator->createGridBoxParts();
currentScene()->addModel(m_gridBoxGenerator->model());
}
}

View File

@ -29,11 +29,13 @@
#include "cvfStructGrid.h"
class RimView;
class RiuSimpleHistogramWidget;
class RiuViewerCommands;
class RivGridBoxGenerator;
class QCDEStyle;
class QLabel;
class QProgressBar;
class RiuSimpleHistogramWidget;
class QCDEStyle;
class RiuViewerCommands;
namespace cvf
{
@ -67,6 +69,8 @@ public:
void setHistogram(double min, double max, const std::vector<size_t>& histogram);
void setHistogramPercentiles(double pmin, double pmax, double mean);
void showGridBox(bool enable);
void showAnimationProgress(bool enable);
void removeAllColorLegends();
@ -106,6 +110,9 @@ private:
caf::PdmPointer<RimView> m_reservoirView;
QPoint m_lastMousePressPosition;
RiuViewerCommands * m_viewerCommands;
RiuViewerCommands* m_viewerCommands;
bool m_showGridBox;
RivGridBoxGenerator* m_gridBoxGenerator;
};