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https://github.com/OPM/ResInsight.git
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Rename ApplicationCode to ApplicationLibCode
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RivBoxIntersectionGeometryGenerator.h"
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#include "cvfObject.h"
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namespace cvf
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{
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class ModelBasicList;
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class Transform;
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class Part;
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class ScalarMapper;
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} // namespace cvf
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class RigMainGrid;
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class RigResultAccessor;
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class RivTernaryScalarMapper;
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class RimCellEdgeColors;
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class RimEclipseCellColors;
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class RimBoxIntersection;
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class RimIntersection;
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class RimEclipseView;
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class RimGeoMechView;
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class RimEclipseResultDefinition;
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class RimGeoMechResultDefinition;
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//==================================================================================================
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///
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///
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//==================================================================================================
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class RivBoxIntersectionPartMgr : public cvf::Object
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{
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public:
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explicit RivBoxIntersectionPartMgr( RimBoxIntersection* intersectionBox );
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void applySingleColorEffect();
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void updateCellResultColor( size_t timeStepIndex );
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void appendNativeIntersectionFacesToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform );
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void appendMeshLinePartsToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform );
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private:
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void updatePartEffect();
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void generatePartGeometry();
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private:
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RimBoxIntersection* m_rimIntersectionBox;
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cvf::Color3f m_defaultColor;
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cvf::ref<cvf::Part> m_intersectionBoxFaces;
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cvf::ref<cvf::Part> m_intersectionBoxGridLines;
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cvf::ref<cvf::Vec2fArray> m_intersectionBoxFacesTextureCoords;
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cvf::ref<RivBoxIntersectionGeometryGenerator> m_intersectionBoxGenerator;
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};
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