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https://github.com/OPM/ResInsight.git
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Rename ApplicationCode to ApplicationLibCode
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "Riv3dWellLogDrawSurfaceGenerator.h"
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#include "RimWellPath.h"
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#include "RimWellPathCollection.h"
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#include "RigWellPath.h"
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#include "RigWellPathGeometryTools.h"
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#include "cafDisplayCoordTransform.h"
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#include "cvfArrowGenerator.h"
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#include "cvfBoundingBox.h"
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#include "cvfGeometryBuilderTriangles.h"
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#include "cvfObject.h"
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#include "cvfPrimitiveSetIndexedUInt.h"
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#include <algorithm>
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#include <map>
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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Riv3dWellLogDrawSurfaceGenerator::Riv3dWellLogDrawSurfaceGenerator( RimWellPath* wellPath )
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: m_wellPath( wellPath )
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool Riv3dWellLogDrawSurfaceGenerator::createDrawSurface( const caf::DisplayCoordTransform* displayCoordTransform,
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const cvf::BoundingBox& wellPathClipBoundingBox,
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double planeAngle,
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double planeOffsetFromWellPathCenter,
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double planeWidth,
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double samplingIntervalSize )
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{
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CVF_ASSERT( samplingIntervalSize > 0 );
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clearGeometry();
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if ( !wellPathGeometry() || wellPathGeometry()->measuredDepths().empty() )
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{
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return false;
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}
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if ( !wellPathClipBoundingBox.isValid() )
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{
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return false;
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}
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RimWellPathCollection* wellPathCollection = nullptr;
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m_wellPath->firstAncestorOrThisOfTypeAsserted( wellPathCollection );
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std::vector<cvf::Vec3d> wellPathDisplayCoords;
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{
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const std::vector<cvf::Vec3d>& domainCoords = wellPathGeometry()->wellPathPoints();
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if ( domainCoords.size() < (size_t)2 )
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{
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// Need at least two well path points to create a valid path.
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return false;
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}
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wellPathDisplayCoords = displayCoordTransform->transformToDisplayCoords( domainCoords );
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}
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std::vector<cvf::Vec3d> wellPathSegmentNormals =
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RigWellPathGeometryTools::calculateLineSegmentNormals( wellPathDisplayCoords, planeAngle );
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size_t indexToFirstVisibleSegment = 0u;
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if ( wellPathCollection->wellPathClip )
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{
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double clipZDistance = wellPathCollection->wellPathClipZDistance;
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cvf::Vec3d clipLocation = wellPathClipBoundingBox.max() + clipZDistance * cvf::Vec3d( 0, 0, 1 );
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clipLocation = displayCoordTransform->transformToDisplayCoord( clipLocation );
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double horizontalLengthAlongWellToClipPoint;
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wellPathDisplayCoords = RigWellPath::clipPolylineStartAboveZ( wellPathDisplayCoords,
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clipLocation.z(),
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&horizontalLengthAlongWellToClipPoint,
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&indexToFirstVisibleSegment );
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}
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// Create curve normal vectors using the unclipped well path points and normals.
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createCurveNormalVectors( displayCoordTransform,
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indexToFirstVisibleSegment,
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planeOffsetFromWellPathCenter,
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planeWidth,
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samplingIntervalSize,
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wellPathSegmentNormals );
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// Note that normals are calculated on the full non-clipped well path. So we need to clip the start here.
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wellPathSegmentNormals.erase( wellPathSegmentNormals.begin(),
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wellPathSegmentNormals.end() - wellPathDisplayCoords.size() );
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if ( wellPathDisplayCoords.size() < (size_t)2 )
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{
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// Need at least two well path points to create a valid path.
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return false;
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}
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m_vertices.reserve( wellPathDisplayCoords.size() * 2 );
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for ( size_t i = 0; i < wellPathDisplayCoords.size(); i++ )
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{
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m_vertices.push_back( wellPathDisplayCoords[i] +
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wellPathSegmentNormals[i] * ( planeOffsetFromWellPathCenter - 0.025 * planeWidth ) );
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m_vertices.push_back( wellPathDisplayCoords[i] +
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wellPathSegmentNormals[i] * ( planeOffsetFromWellPathCenter + 1.025 * planeWidth ) );
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}
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cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray( m_vertices.size() );
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for ( size_t i = 0; i < m_vertices.size(); ++i )
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{
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( *vertexArray )[i] = cvf::Vec3f( m_vertices[i] );
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}
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createBackground( vertexArray.p() );
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createBorder( vertexArray.p() );
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return true;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Riv3dWellLogDrawSurfaceGenerator::clearGeometry()
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{
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m_background = nullptr;
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m_border = nullptr;
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m_curveNormalVectors = nullptr;
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m_vertices.clear();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> Riv3dWellLogDrawSurfaceGenerator::background() const
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{
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return m_background;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> Riv3dWellLogDrawSurfaceGenerator::border() const
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{
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return m_border;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableVectors> Riv3dWellLogDrawSurfaceGenerator::curveNormalVectors() const
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{
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return m_curveNormalVectors;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<cvf::Vec3d>& Riv3dWellLogDrawSurfaceGenerator::vertices() const
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{
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return m_vertices;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Riv3dWellLogDrawSurfaceGenerator::createCurveNormalVectors( const caf::DisplayCoordTransform* displayCoordTransform,
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size_t clipStartIndex,
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double planeOffsetFromWellPathCenter,
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double planeWidth,
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double samplingIntervalSize,
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const std::vector<cvf::Vec3d>& segmentNormals )
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{
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std::vector<cvf::Vec3d> interpolatedWellPathPoints;
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std::vector<cvf::Vec3d> interpolatedWellPathNormals;
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double firstMd = wellPathGeometry()->measuredDepths().at( clipStartIndex );
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double lastMd = wellPathGeometry()->measuredDepths().back();
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double md = lastMd;
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while ( md >= firstMd )
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{
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cvf::Vec3d point = wellPathGeometry()->interpolatedPointAlongWellPath( md );
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point = displayCoordTransform->transformToDisplayCoord( point );
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cvf::Vec3d curveNormal = wellPathGeometry()->interpolatedVectorValuesAlongWellPath( segmentNormals, md );
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interpolatedWellPathPoints.push_back( point );
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interpolatedWellPathNormals.push_back( curveNormal.getNormalized() );
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md -= samplingIntervalSize;
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}
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std::vector<cvf::Vec3f> arrowVertices;
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std::vector<cvf::Vec3f> arrowVectors;
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arrowVertices.reserve( interpolatedWellPathPoints.size() );
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arrowVectors.reserve( interpolatedWellPathPoints.size() );
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double shaftRelativeRadius = 0.0125f;
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double arrowHeadRelativeRadius = shaftRelativeRadius * 3;
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double arrowHeadRelativeLength = arrowHeadRelativeRadius * 3;
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double totalArrowScaling = 1.0 / ( 1.0 - arrowHeadRelativeLength );
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// Normal lines. Start from one to avoid drawing at surface edge.
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for ( size_t i = 1; i < interpolatedWellPathNormals.size(); i++ )
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{
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arrowVertices.push_back( cvf::Vec3f( interpolatedWellPathPoints[i] +
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interpolatedWellPathNormals[i] * planeOffsetFromWellPathCenter ) );
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arrowVectors.push_back( cvf::Vec3f( interpolatedWellPathNormals[i] * planeWidth * totalArrowScaling ) );
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}
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if ( arrowVertices.empty() || arrowVectors.empty() )
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{
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return;
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}
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m_curveNormalVectors = new cvf::DrawableVectors();
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cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray( arrowVertices );
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cvf::ref<cvf::Vec3fArray> vectorArray = new cvf::Vec3fArray( arrowVectors );
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// Create the arrow glyph for the vector drawer
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cvf::GeometryBuilderTriangles arrowBuilder;
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cvf::ArrowGenerator gen;
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gen.setShaftRelativeRadius( shaftRelativeRadius );
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gen.setHeadRelativeRadius( arrowHeadRelativeRadius );
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gen.setHeadRelativeLength( arrowHeadRelativeLength );
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gen.setNumSlices( 4 );
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gen.generate( &arrowBuilder );
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m_curveNormalVectors->setGlyph( arrowBuilder.trianglesUShort().p(), arrowBuilder.vertices().p() );
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m_curveNormalVectors->setVectors( vertexArray.p(), vectorArray.p() );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Riv3dWellLogDrawSurfaceGenerator::createBackground( cvf::Vec3fArray* vertexArray )
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{
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std::vector<cvf::uint> backgroundIndices;
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backgroundIndices.reserve( vertexArray->size() );
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for ( size_t i = 0; i < vertexArray->size(); ++i )
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{
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backgroundIndices.push_back( ( cvf::uint )( i ) );
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}
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// Background specific
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cvf::ref<cvf::PrimitiveSetIndexedUInt> indexedUInt =
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new cvf::PrimitiveSetIndexedUInt( cvf::PrimitiveType::PT_TRIANGLE_STRIP );
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cvf::ref<cvf::UIntArray> indexArray = new cvf::UIntArray( backgroundIndices );
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indexedUInt->setIndices( indexArray.p() );
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m_background = new cvf::DrawableGeo();
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m_background->addPrimitiveSet( indexedUInt.p() );
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m_background->setVertexArray( vertexArray );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Riv3dWellLogDrawSurfaceGenerator::createBorder( cvf::Vec3fArray* vertexArray )
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{
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std::vector<cvf::uint> borderIndices;
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borderIndices.reserve( m_vertices.size() );
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int secondLastEvenVertex = (int)vertexArray->size() - 4;
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// Border close to the well. All even indices.
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for ( int i = 0; i <= secondLastEvenVertex; i += 2 )
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{
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borderIndices.push_back( (cvf::uint)i );
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borderIndices.push_back( (cvf::uint)i + 2 );
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}
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// Connect to border away from well
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borderIndices.push_back( ( cvf::uint )( vertexArray->size() - 2 ) );
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borderIndices.push_back( ( cvf::uint )( vertexArray->size() - 1 ) );
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int secondOddVertex = 3;
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int lastOddVertex = (int)vertexArray->size() - 1;
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// Border away from from well are odd indices in reverse order to create a closed surface.
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for ( int i = lastOddVertex; i >= secondOddVertex; i -= 2 )
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{
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borderIndices.push_back( (cvf::uint)i );
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borderIndices.push_back( (cvf::uint)i - 2 );
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}
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// Close border
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borderIndices.push_back( 1u );
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borderIndices.push_back( 0u );
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cvf::ref<cvf::PrimitiveSetIndexedUInt> indexedUInt = new cvf::PrimitiveSetIndexedUInt( cvf::PrimitiveType::PT_LINES );
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cvf::ref<cvf::UIntArray> indexArray = new cvf::UIntArray( borderIndices );
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indexedUInt->setIndices( indexArray.p() );
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m_border = new cvf::DrawableGeo();
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m_border->addPrimitiveSet( indexedUInt.p() );
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m_border->setVertexArray( vertexArray );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RigWellPath* Riv3dWellLogDrawSurfaceGenerator::wellPathGeometry() const
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{
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return m_wellPath->wellPathGeometry();
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}
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