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https://github.com/OPM/ResInsight.git
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Rename ApplicationCode to ApplicationLibCode
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2018- Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RimValveTemplateCollection.h"
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#include "RimProject.h"
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#include "RimValveTemplate.h"
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CAF_PDM_SOURCE_INIT( RimValveTemplateCollection, "ValveTemplateCollection" );
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimValveTemplateCollection::RimValveTemplateCollection()
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{
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CAF_PDM_InitObject( "Valve Templates", ":/ICDValve16x16.png", "", "" );
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CAF_PDM_InitFieldNoDefault( &m_valveDefinitions, "ValveDefinitions", "", "", "", "" );
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CAF_PDM_InitFieldNoDefault( &m_defaultUnitsForValveTemplates,
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"ValveUnits",
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"Default unit system for valve templates",
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"",
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"",
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"" );
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m_defaultUnitsForValveTemplates = RiaEclipseUnitTools::UnitSystem::UNITS_METRIC;
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m_valveDefinitions.uiCapability()->setUiHidden( true );
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addDefaultValveTemplates();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimValveTemplateCollection::~RimValveTemplateCollection()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<RimValveTemplate*> RimValveTemplateCollection::valveTemplates() const
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{
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std::vector<RimValveTemplate*> templates;
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for ( auto& templ : m_valveDefinitions )
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{
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templates.push_back( templ );
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}
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return templates;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimValveTemplateCollection::addValveTemplate( RimValveTemplate* valveTemplate )
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{
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m_valveDefinitions.push_back( valveTemplate );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimValveTemplateCollection::removeAndDeleteValveTemplate( RimValveTemplate* valveTemplate )
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{
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m_valveDefinitions.removeChildObject( valveTemplate );
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delete valveTemplate;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RiaEclipseUnitTools::UnitSystemType RimValveTemplateCollection::defaultUnitSystemType() const
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{
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return m_defaultUnitsForValveTemplates;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimValveTemplateCollection::setDefaultUnitSystemBasedOnLoadedCases()
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{
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RimProject* proj = RimProject::current();
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auto commonUnitSystem = proj->commonUnitSystemForAllCases();
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if ( commonUnitSystem != RiaEclipseUnitTools::UnitSystem::UNITS_UNKNOWN )
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{
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m_defaultUnitsForValveTemplates = commonUnitSystem;
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RimValveTemplateCollection::addDefaultValveTemplates()
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{
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RimValveTemplate* aicd = new RimValveTemplate;
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aicd->setType( RiaDefines::WellPathComponentType::AICD );
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aicd->setUserLabel( "Valve Template #1" );
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RimValveTemplate* icd = new RimValveTemplate;
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icd->setType( RiaDefines::WellPathComponentType::ICD );
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icd->setUserLabel( "Valve Template #2" );
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RimValveTemplate* icv = new RimValveTemplate;
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icv->setType( RiaDefines::WellPathComponentType::ICV );
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icv->setUserLabel( "Valve Template #3" );
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addValveTemplate( aicd );
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addValveTemplate( icd );
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addValveTemplate( icv );
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}
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