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Rename ApplicationCode to ApplicationLibCode
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61
ApplicationLibCode/ReservoirDataModel/RigFormationNames.h
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61
ApplicationLibCode/ReservoirDataModel/RigFormationNames.h
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfObject.h"
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#include <QString>
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#include <vector>
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#include "cvfColor3.h"
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class RigFormationNames : public cvf::Object
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{
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public:
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RigFormationNames();
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~RigFormationNames() override;
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int formationIndexFromKLayerIdx( size_t Kidx ) const
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{
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if ( Kidx >= m_nameIndexPrKLayer.size() ) return -1;
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return m_nameIndexPrKLayer[Kidx];
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}
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QString formationNameFromKLayerIdx( size_t Kidx );
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bool formationColorFromKLayerIdx( size_t Kidx, cvf::Color3f* formationColor );
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const std::vector<QString>& formationNames() const { return m_formationNames; }
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const std::vector<cvf::Color3f>& formationColors() const { return m_formationColors; }
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void appendFormationRange( const QString& name, int kStartIdx, int kEndIdx );
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void appendFormationRangeHeight( const QString& name, int kLayerCount );
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void appendFormationRange( const QString& name, cvf::Color3f color, int kStartIdx, int kEndIdx );
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void appendFormationRangeHeight( const QString& name, cvf::Color3f color, int kLayerCount );
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private:
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static cvf::Color3f undefinedColor();
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void appendFormationRangeWithColor( const QString& name, cvf::Color3f color, int kStartIdx, int kEndIdx );
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private:
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std::vector<int> m_nameIndexPrKLayer;
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std::vector<QString> m_formationNames;
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std::vector<cvf::Color3f> m_formationColors; // optional color per formation
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};
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