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Rename ApplicationCode to ApplicationLibCode
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124
ApplicationLibCode/ReservoirDataModel/RigReservoirBuilderMock.h
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124
ApplicationLibCode/ReservoirDataModel/RigReservoirBuilderMock.h
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2011- Statoil ASA
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// Copyright (C) 2013- Ceetron Solutions AS
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// Copyright (C) 2011-2012 Ceetron AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "RigNncConnection.h"
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#include "cvfArray.h"
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#include "cvfObject.h"
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#include "cvfVector3.h"
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#include <deque>
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class RigEclipseCaseData;
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class RigMainGrid;
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class RigGridBase;
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class RigCell;
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class QString;
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class LocalGridRefinement
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{
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public:
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LocalGridRefinement( const cvf::Vec3st& mainGridMin,
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const cvf::Vec3st& mainGridMax,
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const cvf::Vec3st& singleCellRefinementFactors )
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{
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m_mainGridMinCellPosition = mainGridMin;
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m_mainGridMaxCellPosition = mainGridMax;
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m_singleCellRefinementFactors = singleCellRefinementFactors;
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}
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cvf::Vec3st m_mainGridMinCellPosition;
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cvf::Vec3st m_mainGridMaxCellPosition;
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cvf::Vec3st m_singleCellRefinementFactors;
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};
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class RigReservoirBuilderMock
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{
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public:
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RigReservoirBuilderMock();
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void setWorldCoordinates( cvf::Vec3d minWorldCoordinate, cvf::Vec3d maxWorldCoordinate );
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void setGridPointDimensions( const cvf::Vec3st& gridPointDimensions );
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void setResultInfo( size_t resultCount, size_t timeStepCount );
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void enableWellData( bool enableWellData );
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size_t resultCount() const { return m_resultCount; }
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size_t timeStepCount() const { return m_timeStepCount; }
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cvf::Vec3st gridPointDimensions() const { return m_gridPointDimensions; }
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void addLocalGridRefinement( const cvf::Vec3st& minCellPosition,
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const cvf::Vec3st& maxCellPosition,
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const cvf::Vec3st& singleCellRefinementFactors );
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void populateReservoir( RigEclipseCaseData* eclipseCase );
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bool inputProperty( RigEclipseCaseData* eclipseCase, const QString& propertyName, std::vector<double>* values );
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bool staticResult( RigEclipseCaseData* eclipseCase, const QString& result, std::vector<double>* values );
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bool dynamicResult( RigEclipseCaseData* eclipseCase, const QString& result, size_t stepIndex, std::vector<double>* values );
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private:
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void addFaults( RigEclipseCaseData* eclipseCase );
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static void addNnc( RigMainGrid* grid,
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size_t i1,
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size_t j1,
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size_t k1,
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size_t i2,
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size_t j2,
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size_t k2,
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RigConnectionContainer& nncConnections );
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void addWellData( RigEclipseCaseData* eclipseCase, RigGridBase* grid );
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static void appendCells( size_t nodeStartIndex, size_t cellCount, RigGridBase* hostGrid, std::vector<RigCell>& cells );
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static void appendNodes( const cvf::Vec3d& min,
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const cvf::Vec3d& max,
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const cvf::Vec3st& cubeDimension,
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std::vector<cvf::Vec3d>& nodes );
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static void appendCubeNodes( const cvf::Vec3d& min, const cvf::Vec3d& max, std::vector<cvf::Vec3d>& nodes );
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size_t cellIndexFromIJK( size_t i, size_t j, size_t k ) const
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{
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CVF_TIGHT_ASSERT( i < ( m_gridPointDimensions.x() - 1 ) );
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CVF_TIGHT_ASSERT( j < ( m_gridPointDimensions.y() - 1 ) );
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CVF_TIGHT_ASSERT( k < ( m_gridPointDimensions.z() - 1 ) );
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size_t ci = i + j * ( m_gridPointDimensions.x() - 1 ) +
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k * ( ( m_gridPointDimensions.x() - 1 ) * ( m_gridPointDimensions.y() - 1 ) );
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return ci;
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}
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cvf::Vec3st cellDimension()
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{
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return cvf::Vec3st( m_gridPointDimensions.x() - 1, m_gridPointDimensions.y() - 1, m_gridPointDimensions.z() - 1 );
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}
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private:
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cvf::Vec3d m_minWorldCoordinate;
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cvf::Vec3d m_maxWorldCoordinate;
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cvf::Vec3st m_gridPointDimensions;
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size_t m_resultCount;
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size_t m_timeStepCount;
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bool m_enableWellData;
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std::vector<LocalGridRefinement> m_localGridRefinements;
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};
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