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Support linking of 2D intersection views
* Major refactor from RimGridView to Rim3dView * Move view linker/controller functions to Rim3dView * Add bitmask to define the content of a 3D view * Link views based on matching content * Enable bit mask operators at global scope * Make it possible to use 2d intersection views as comparison views * Fix crash when a view used as comparison view is deleted * Move unlinking to Rim3dView * Add options to snapshot only 3D views/plots as part of regression testing * WBS plot: Improve default name, hide axis for some tracks
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@@ -53,7 +53,7 @@ public:
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if ( contextViewer )
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{
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// Link only the active view to an existing view link collection.
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RimGridView* activeView = RiaApplication::instance()->activeGridView();
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auto* activeView = RiaApplication::instance()->activeReservoirView();
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if ( !activeView ) return false;
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if ( activeView->assosiatedViewLinker() ) return false;
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@@ -62,7 +62,7 @@ public:
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return true;
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}
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std::vector<RimGridView*> selectedGridViews;
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std::vector<Rim3dView*> selectedGridViews;
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caf::SelectionManager::instance()->objectsByTypeStrict( &selectedGridViews );
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for ( auto gridView : selectedGridViews )
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@@ -85,10 +85,10 @@ public:
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void execute() { RicLinkVisibleViewsFeature::linkViews( m_viewsToLink ); }
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const std::vector<RimGridView*>& viewsToLink() { return m_viewsToLink; }
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const std::vector<Rim3dView*>& viewsToLink() { return m_viewsToLink; }
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private:
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std::vector<RimGridView*> m_viewsToLink;
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std::vector<Rim3dView*> m_viewsToLink;
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};
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//--------------------------------------------------------------------------------------------------
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