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Support linking of 2D intersection views
* Major refactor from RimGridView to Rim3dView * Move view linker/controller functions to Rim3dView * Add bitmask to define the content of a 3D view * Link views based on matching content * Enable bit mask operators at global scope * Make it possible to use 2d intersection views as comparison views * Fix crash when a view used as comparison view is deleted * Move unlinking to Rim3dView * Add options to snapshot only 3D views/plots as part of regression testing * WBS plot: Improve default name, hide axis for some tracks
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@@ -141,7 +141,7 @@ public:
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void allViews( std::vector<Rim3dView*>& views ) const;
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void allVisibleViews( std::vector<Rim3dView*>& views ) const;
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void allVisibleGridViews( std::vector<RimGridView*>& views ) const;
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void allNotLinkedViews( std::vector<RimGridView*>& views );
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void allNotLinkedViews( std::vector<Rim3dView*>& views );
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void scheduleCreateDisplayModelAndRedrawAllViews();
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