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#2543 Tensor vectors: Use tensor value, not length, for color mapping
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@@ -301,7 +301,10 @@ void RimGeoMechView::updateCurrentTimeStep()
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m_tensorPartMgr->appendDynamicGeometryPartsToModel(frameParts.p(), m_currentTimeStep);
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frameParts->updateBoundingBoxesRecursive();
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frameScene->addModel(frameParts.p());
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if (frameParts->partCount() != 0)
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{
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frameScene->addModel(frameParts.p());
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}
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}
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}
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}
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