Performance: Cellcount functions are used in many loops, and must be as fast as possible

cellCountIJK was computed based on the value of griPointDimensions. These converstion turned up during profiling. Change implementation to have cellcount as a member variable instead of being computed every time.
This commit is contained in:
Magne Sjaastad
2024-01-21 21:00:18 +01:00
parent 663c3f31b9
commit 833a0e8584
8 changed files with 92 additions and 97 deletions

View File

@@ -49,6 +49,26 @@ RigGridBase::~RigGridBase()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigGridBase::setGridPointDimensions( const cvf::Vec3st& gridDimensions )
{
m_gridPointDimensions = gridDimensions;
m_cellCount.x() = ( m_gridPointDimensions.x() > 0 ? m_gridPointDimensions.x() - 1 : 0 );
m_cellCount.y() = ( m_gridPointDimensions.y() > 0 ? m_gridPointDimensions.y() - 1 : 0 );
m_cellCount.z() = ( m_gridPointDimensions.z() > 0 ? m_gridPointDimensions.z() - 1 : 0 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec3st RigGridBase::gridPointDimensions()
{
return m_gridPointDimensions;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
@@ -299,30 +319,6 @@ cvf::Vec3d RigGridBase::minCoordinate() const
return v;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigGridBase::gridPointCountI() const
{
return m_gridPointDimensions.x();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigGridBase::gridPointCountJ() const
{
return m_gridPointDimensions.y();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigGridBase::gridPointCountK() const
{
return m_gridPointDimensions.z();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
@@ -512,6 +508,38 @@ cvf::BoundingBox RigGridBase::boundingBox()
return m_boundingBox;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigGridBase::cellCountI() const
{
return m_cellCount.x();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigGridBase::cellCountJ() const
{
return m_cellCount.y();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigGridBase::cellCountK() const
{
return m_cellCount.z();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
size_t RigGridBase::cellCount() const
{
return cellCountI() * cellCountJ() * cellCountK();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------