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Fix intersection crash by making sure we do nothing when top limit is below bottom limit
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committed by
Magne Sjaastad
parent
fd7821a10b
commit
89773da26e
@@ -343,6 +343,18 @@ double RimExtrudedCurveIntersection::upperFilterDepth( double sceneRadius ) cons
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RimIntersectionFilterEnum RimExtrudedCurveIntersection::depthFilterType() const
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{
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if ( m_depthThresholdOverridden )
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{
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return m_collectionDepthFilterType();
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}
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return m_depthFilterType();
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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