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#951 Intersection: Direction defined by two points: First point is not rendered when picking it
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@ -621,10 +621,7 @@ void RimIntersection::appendPointToExtrusionDirection(const cvf::Vec3d& point)
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m_customExtrusionPoints.uiCapability()->updateConnectedEditors();
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if (m_customExtrusionPoints().size() == 2)
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{
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rebuildGeometryAndScheduleCreateDisplayModel();
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}
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rebuildGeometryAndScheduleCreateDisplayModel();
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}
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//--------------------------------------------------------------------------------------------------
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