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	#951 Intersection: Direction defined by two points: First point is not rendered when picking it
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		| @@ -621,10 +621,7 @@ void RimIntersection::appendPointToExtrusionDirection(const cvf::Vec3d& point) | ||||
|  | ||||
|     m_customExtrusionPoints.uiCapability()->updateConnectedEditors(); | ||||
|  | ||||
|     if (m_customExtrusionPoints().size() == 2) | ||||
|     { | ||||
|         rebuildGeometryAndScheduleCreateDisplayModel(); | ||||
|     } | ||||
|     rebuildGeometryAndScheduleCreateDisplayModel(); | ||||
| } | ||||
|  | ||||
| //-------------------------------------------------------------------------------------------------- | ||||
|   | ||||
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