Rename RimContourMapProjection::generateTriangles to generateTrianglesWithVertexValues

Signed-off-by: Gaute Lindkvist <lindkvis@gmail.com>
This commit is contained in:
Gaute Lindkvist 2019-01-08 10:54:46 +01:00
parent 1c780deeab
commit 8de9a46c6a
3 changed files with 3 additions and 3 deletions

View File

@ -41,7 +41,7 @@ void RivContourMapProjectionPartMgr::createProjectionGeometry()
{ {
m_contourMapProjection->generateContourPolygons(); m_contourMapProjection->generateContourPolygons();
m_contourLinePolygons = m_contourMapProjection->contourPolygons(); m_contourLinePolygons = m_contourMapProjection->contourPolygons();
m_contourMapTriangles = m_contourMapProjection->generateTriangles(); m_contourMapTriangles = m_contourMapProjection->generateTrianglesWithVertexValues();
} }
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------

View File

@ -107,7 +107,7 @@ RimContourMapProjection::~RimContourMapProjection()
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
/// ///
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
std::vector<cvf::Vec4d> RimContourMapProjection::generateTriangles() const std::vector<cvf::Vec4d> RimContourMapProjection::generateTrianglesWithVertexValues() const
{ {
std::vector<cvf::Vec3d> vertices = generateVertices(); std::vector<cvf::Vec3d> vertices = generateVertices();

View File

@ -72,7 +72,7 @@ public:
RimContourMapProjection(); RimContourMapProjection();
~RimContourMapProjection() override; ~RimContourMapProjection() override;
std::vector<cvf::Vec4d> generateTriangles() const; std::vector<cvf::Vec4d> generateTrianglesWithVertexValues() const;
std::vector<cvf::Vec3d> generateVertices() const; std::vector<cvf::Vec3d> generateVertices() const;
void generateContourPolygons(); void generateContourPolygons();
std::vector<cvf::Vec3d> generatePickPointPolygon(); std::vector<cvf::Vec3d> generatePickPointPolygon();