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#846 Plot Window and 3D Window icons
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0b9b0137cd
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@ -50,5 +50,5 @@ void RicShowMainWindowFeature::onActionTriggered(bool isChecked)
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void RicShowMainWindowFeature::setupActionLook(QAction* actionToSetup)
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{
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actionToSetup->setText("Open 3D Window");
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actionToSetup->setIcon(QIcon(":/ReservoirView.png"));
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actionToSetup->setIcon(QIcon(":/3DWindow24x24.png"));
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}
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@ -46,5 +46,5 @@ void RicShowPlotWindowFeature::onActionTriggered(bool isChecked)
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void RicShowPlotWindowFeature::setupActionLook(QAction* actionToSetup)
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{
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actionToSetup->setText("Open Plot Window");
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actionToSetup->setIcon(QIcon(":/SummaryPlots16x16.png"));
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actionToSetup->setIcon(QIcon(":/PlotWindow24x24.png"));
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}
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@ -89,7 +89,7 @@ RimEclipseView::RimEclipseView()
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RiaPreferences* preferences = app->preferences();
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CVF_ASSERT(preferences);
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CAF_PDM_InitObject("Reservoir View", ":/ReservoirView.png", "", "");
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CAF_PDM_InitObject("Reservoir View", ":/3DView16x16.png", "", "");
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CAF_PDM_InitFieldNoDefault(&cellResult, "GridCellResult", "Cell Result", ":/CellResult.png", "", "");
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cellResult = new RimEclipseCellColors();
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@ -74,7 +74,7 @@ RimGeoMechView::RimGeoMechView(void)
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RiaPreferences* preferences = app->preferences();
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CVF_ASSERT(preferences);
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CAF_PDM_InitObject("Geomechanical View", ":/ReservoirView.png", "", "");
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CAF_PDM_InitObject("Geomechanical View", ":/3DView16x16.png", "", "");
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CAF_PDM_InitFieldNoDefault(&cellResult, "GridCellResult", "Color Result", ":/CellResult.png", "", "");
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cellResult = new RimGeoMechCellColors();
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BIN
ApplicationCode/Resources/3DView16x16.png
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BIN
ApplicationCode/Resources/3DView16x16.png
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After Width: | Height: | Size: 727 B |
BIN
ApplicationCode/Resources/3DWindow24x24.png
Normal file
BIN
ApplicationCode/Resources/3DWindow24x24.png
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Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
ApplicationCode/Resources/PlotWindow24x24.png
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BIN
ApplicationCode/Resources/PlotWindow24x24.png
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After Width: | Height: | Size: 1.1 KiB |
@ -69,6 +69,9 @@
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<file>IntersectionXPlane16x16.png</file>
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<file>IntersectionYPlane16x16.png</file>
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<file>IntersectionZPlane16x16.png</file>
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<file>PlotWindow24x24.png</file>
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<file>3DWindow24x24.png</file>
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<file>3DView16x16.png</file>
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</qresource>
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<qresource prefix="/Shader/">
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<file>fs_CellFace.glsl</file>
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