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Refactored GeoMechView createDisplayModel
Made adding well paths less obfuscated Preparing for #314 Property Filter
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@@ -35,6 +35,7 @@ namespace cvf
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{
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class BoundingBox;
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class Scene;
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class ModelBasicList;
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class Transform;
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}
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@@ -114,8 +115,9 @@ public:
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protected:
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void setDefaultView();
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void addWellPathsToScene(cvf::Scene* scene,
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const cvf::Vec3d& displayModelOffset,
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void addWellPathsToModel(cvf::ModelBasicList* wellPathModelBasicList,
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const cvf::Vec3d& displayModelOffset,
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double characteristicCellSize,
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const cvf::BoundingBox& wellPathClipBoundingBox,
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cvf::Transform* scaleTransform);
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