Added RigActiveCellInfo

Started refactoring aiming for extracting all active cell information into RigActiveCellInfo.
p4#: 20445
This commit is contained in:
Magne Sjaastad
2013-02-11 15:12:53 +01:00
parent c77f1879eb
commit 8fd8a31aec
12 changed files with 132 additions and 41 deletions

View File

@@ -93,7 +93,6 @@ public:
virtual size_t gridPointIndexFromIJK( size_t i, size_t j, size_t k ) const;
virtual cvf::Vec3d gridPointCoordinate( size_t i, size_t j, size_t k ) const;
virtual bool isCellActive( size_t i, size_t j, size_t k ) const;
virtual bool isCellValid( size_t i, size_t j, size_t k ) const;
virtual bool cellIJKNeighbor(size_t i, size_t j, size_t k, FaceType face, size_t* neighborCellIndex ) const;